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August 18th, 2007, 09:23 AM
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General
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Join Date: Oct 2006
Posts: 3,445
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Thanked 79 Times in 51 Posts
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New Nation-\
Based on August Derleth's "Fthaggua", Lovecraftian fire-vampires, combined with Richard Sharpe Shaver's "Dero"-subterranean humanoids, and influenced by the Phantasm movies, H.P. Lovecraft's Cthulhu mythos concepts, and a whole lot of other things.
All original graphics-I'm not saying they're great, but I guarantee original. I didn't play around with shadows or transparencies much, so they're missing, as of now.
Late-age nation
Plenty of national summons, equivalent to Lanka, Mictlan.
A 1 (one) Pretender nation. F'Thaqqua is meant to be played, thematically and for balance-purposes, with only the "Great Death" Chassis.
Heroes-4 unique, 1 multi, and I plan to add more.
Low to very low magic.
Lots of immortal, etherial, life-drainer summons.
National troops are generally old/have short lifespans, have low hit-points, are all capable of going berserk, and all are expensive. They're all sacred too, most are size 1, and I'm going to be adding darkvision and stealth. Some will have insanity too, when I figure out how to add it.
Very little leadership, across the board.
Very low starting gems-1 astral-but there's a national summon that produces them.
I've played it in SP enough to get something of a handle on it, and it's not terribly easy to exploit the best aspects of the nation, but I won't claim it's very balanced, either.
I'm going to work hard on getting the balancing right though, especially the National Summons.
I mostly made it to get a handle on the overall process of creating a mod-thanks go to everyone here for providing an excellent enviroment to research how to do that, and what mistakes to avoid.
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You've sailed off the edge of the map--here there be badgers!
Last edited by Edi; August 27th, 2008 at 03:25 PM..
Reason: Prefix
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August 19th, 2007, 08:05 AM
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Second Lieutenant
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Join Date: May 2007
Posts: 416
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
Okay...Where is it?
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August 19th, 2007, 09:21 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
He said he'll upload it today or tomorrow - which in modspeak could mean any time this month.
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August 19th, 2007, 12:46 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
Yeah, it's taking me longer than I thought it would, due to my computer breaking down and needing to do a few last minute fixes, but I'll have it up as soon as possible.
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You've sailed off the edge of the map--here there be badgers!
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August 20th, 2007, 03:01 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
Quote:
Sombre said:
He said he'll upload it today or tomorrow - which in modspeak could mean any time this month.
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Sounds like this prophecy is coming true .
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August 20th, 2007, 05:42 PM
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General
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Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
Yeah yeah, I don't want to hear it I could upload it sooner, but there's some minor things I want to fix before I do, I've decided. So, you'll have to wait a bit, but the end product will benefit from it.
__________________
You've sailed off the edge of the map--here there be badgers!
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August 22nd, 2007, 02:22 AM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
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Re: New Nation-\"F\'Thaqqua-The End is Nigh\"
Erm. Does it have strengths?
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Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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