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October 7th, 2002, 07:04 AM
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Private
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Join Date: Oct 2001
Location: Rockford, Illinois, USA
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What files in mod folder?
I've been playing SE for eons but I'm relitively new to modding. I need to know what files need to go into the mod folder if anyone cares to help. Thanks in advance!
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October 7th, 2002, 07:12 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: What files in mod folder?
All the files that are found in the normal SE4 data directory must be present in [Your Mod Folder] / Data directory.
Happy Modding!
Other files can be added as needed, i.e., a new planet image would be placed in [Your Mod Folder] / Pictures / Planets.
[ October 07, 2002, 06:14: Message edited by: Captain Kwok ]
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October 7th, 2002, 07:15 AM
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Private
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Join Date: Oct 2001
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Re: What files in mod folder?
so will the game go to the original files for anything other than the data folder if it doesn't find it in the mod directory?
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October 7th, 2002, 07:21 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: What files in mod folder?
Quote:
Originally posted by Tileus:
so will the game go to the original files for anything other than the data folder if it doesn't find it in the mod directory?
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Correcto.
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October 7th, 2002, 07:23 AM
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Private
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Join Date: Oct 2001
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Re: What files in mod folder?
One Last question. Is there any way to eliminate maintanance costs completely as perhapse a racial trait?
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October 7th, 2002, 07:29 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: What files in mod folder?
Modified Maintenance Cost
Value1 = Percentage of normal maintenance (10% = 110% of normal, -10% = 90% or normal)
Value2 =
Try using this ability in RacialTraits.txt and set it to 25% which is equal to the default maintenance value in Settings.txt...I've never tried it, but it might work.
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