|
|
|
|
October 27th, 2004, 08:38 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Advance Notice - Tesco Availability
Guys this is bad.
At work All the business I was chasing came through at once.
So I have to deal with developing 137 new clients in 3 plants to capture quality data for some new metrics that the auto industry is going to start pushing at the tail end of 2006.
Needless to say.
Busy time is coming up.
My Time will come quite limited for stuff. I will upkeep my pbw turns.
I will need help with a mod I am working on for a one time game. Anyone who is willing to work with me on it please...
I will also keep up with my RTV commitment.
But thats about it.
Posts will still occur here... But email may be a bit slow for replies.
So advance sorry.
But Yea for me. Lots of hard work is paying off for how I envision quality for the auto industry. This is a really big big thing. And the benifits will show up in about 2 to 7 years for everyone world wide.
I cannot say anymore. But I am damn excited.
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|
October 28th, 2004, 01:29 AM
|
|
Major
|
|
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Advance Notice - Tesco Availability
So no future for Final STM game?
|
October 28th, 2004, 01:42 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
|
|
Re: Advance Notice - Tesco Availability
If he does not start one I am sure someone else will. Good work Tesco on the clients. I hope you make a lot of money.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|
October 28th, 2004, 08:14 AM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Advance Notice - Tesco Availability
still playing that.
or running it
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|
October 28th, 2004, 03:40 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Advance Notice - Tesco Availability
Good luck and make lots of money.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
October 28th, 2004, 04:10 PM
|
|
Captain
|
|
Join Date: Apr 2004
Location: Texas
Posts: 962
Thanks: 0
Thanked 3 Times in 3 Posts
|
|
Re: Advance Notice - Tesco Availability
So I guess the Mod you need help on is the new game rpg mod?
I would like to help but I was planning on playing in it...and that would ruin what you were planning...
How much more work need to be done on the mod?
Kana
|
October 28th, 2004, 07:41 PM
|
|
Colonel
|
|
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Advance Notice - Tesco Availability
Need help? I'm open! may not know what you are doing but I try REAL hard
Quote:
tesco samoa said:
Guys this is bad.
At work All the business I was chasing came through at once.
So I have to deal with developing 137 new clients in 3 plants to capture quality data for some new metrics that the auto industry is going to start pushing at the tail end of 2006.
Needless to say.
Busy time is coming up.
My Time will come quite limited for stuff. I will upkeep my pbw turns.
I will need help with a mod I am working on for a one time game. Anyone who is willing to work with me on it please...
I will also keep up with my RTV commitment.
But thats about it.
Posts will still occur here... But email may be a bit slow for replies.
So advance sorry.
But Yea for me. Lots of hard work is paying off for how I envision quality for the auto industry. This is a really big big thing. And the benifits will show up in about 2 to 7 years for everyone world wide.
I cannot say anymore. But I am damn excited.
|
__________________
Kill em all let God sort em out
|
October 28th, 2004, 08:16 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Advance Notice - Tesco Availability
alright Mottlee send me an email.
We can work on a nice schedule ... As I do wish to work on it ... but with 2 people it can be done real quick
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|