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January 24th, 2001, 06:53 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Seekers ability to hit a target.
Anybody ever research whether or not seekers ever miss their target? It appears to me through playing that they always hit there target if they can catch it. They don't seem to be affected by attack or defense modifiers. Even when launched from extreme range when it shows a 1% chance to hit, they always seem to be succesful as long as the target isn't moving away.
Any thoughts on this subject?
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January 24th, 2001, 07:11 PM
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Sergeant
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Join Date: Dec 1999
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Re: Seekers ability to hit a target.
Seekers do not miss.
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The Grumbling Grognard
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The Grumbling Grognard
I never could understand how an animal could gnaw it's own leg off... Then I got married -- Henny Youngman (King of the One-liners)
God said to me: I'm gonna kick your *** 'cause all you do is ask, ask, ask! -- Ian Hunter
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January 24th, 2001, 08:01 PM
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Captain
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Join Date: Jan 2001
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Re: Seekers ability to hit a target.
There is one case where I have seen seekers miss a stationary target. If I launch a seeker at maximum range against a planet, it will run out of range before it actually hits the planet. This is because the range at the time of launch is calculated to the edge of the planet, but the seeker has to move to the center of the planet to hit it.
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January 24th, 2001, 11:28 PM
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Captain
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Re: Seekers ability to hit a target.
I DON'T BELIEVE IT!!!!
Clinton's right -- seekers never miss! I just tested it.
THAT STINKS!!!
Has this been fixed and I just don't know about it?
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January 24th, 2001, 11:46 PM
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Major
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Re: Seekers ability to hit a target.
What do you want fixed? The fact that the game shows a "to-hit" percentage for missiles, or the fact that they always hit (assuming you don't move out of range or destroy the seeker)? Personally, I kinda LIKE that they always hit (except, again, for the out-of-range/destroyed factor). Although it might also be nice to have a "wild weasel" device that would draw all missiles away from their intended target... But I have no idea how to implement in the game, especially since the original target is supposed to sit quietly until the "wild weasel" is destroyed, otherwise the seekers return to tracking that original target.
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January 25th, 2001, 12:06 AM
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Sergeant
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Join Date: Dec 2000
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Re: Seekers ability to hit a target.
The only thing that bugs me about seekers is that they can't target fighters, when IRL missiles are the primary method of shooting down fighters.
However, I can live without it because the poor litle guys are already so helpless against PD cannons.
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