.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 7th, 2005, 10:17 AM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Short question on Routing and Timing

When do routed troops show up?

Assume provinces A, B and C are neighbors. A and B are friendly neighbors owned by me, C is an enemy neighbor.

Let's say that in province A, I have 5 commanders and 50 troops. In Turn X, Province A gets hit by the Ghost Riders spell. Furthermore, a conventional army has moved in from C to attack me on turn X.

Let's say I repel the Ghost Riders spell, but 10 of my troops have routed.
Let's say too that I have lost the battle in A, but that 3 of my commanders and a further 10 of my have survived to rout. All of the survivors from both attacks have routed to province B.

Now will those routed troops first show up in turn X+1 or in turn X? If they show up first in turn X+1, when will they do so?
In other words:
1. Will those routed troops (which ones? the ones from the ghost riders spell? all? none?) fight any battles on turn X if province B if province B was also the target of a conventional battle? Of a magical battle if it happened after the first one on turn X?
2. Will those routed troops fight against magical battles in turn X+1? Conventional battles?

Thank you.
Reply With Quote
  #2  
Old January 7th, 2005, 03:26 PM

Tuna Tuna is offline
Corporal
 
Join Date: Aug 2004
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
Tuna is on a distinguished road
Default Re: Short question on Routing and Timing

They will not fight any battles in any case on turn x, they are, in effect "in transit" for the turn, and as soon as all the battles for turn x are fought and other actions completed, they reappear in a neighbouring friendly province, turning them back into normal troops.
Reply With Quote
  #3  
Old January 7th, 2005, 09:10 PM

alexti alexti is offline
First Lieutenant
 
Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
Thanks: 0
Thanked 0 Times in 0 Posts
alexti is on a distinguished road
Default Re: Short question on Routing and Timing

I am not sure how it work exactly either. From my observation, the troops that routed in the magic phase *may* participate in the battle that happens in a regular phase. For example, I've seen the situation like that: I've magic-dropped my SC on top of Niefel Jarl. Niefel Jarl was injured, got an affliction and got down to something like 30HP. In the same turn I was attacking the neighbouring province with the regularly moving army. When they've arrived, the routed Jarl was there, with affliction and with exactly the same number of HP (name and equipment matched as well, so it was surely the same guy). Interestingly, he has not recovered his lost HP during the route...
Reply With Quote
  #4  
Old January 7th, 2005, 10:16 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Short question on Routing and Timing

I agree with both Tuna and Alexti.

What I'm curious about tho is how routing soliders choose the province that they will rout to. Does it happen after all combat is resolved? Or does it happen immediately after each battle in that phase (magical or normal)?

If it happens immediately after the battle then that implies that troops and commanders can be killed "when retreating into enemy territory" even if you have a friendly province next to the original battle site at the turn end. This may be common knowledge but I only recall getting the "killed when retreating" message when my troops were surrounded or cut off in some fashion.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.