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  #1  
Old December 3rd, 2000, 12:09 AM

Sultan Sultan is offline
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Default AI Anger Data File

I was wondering if I save a game at what I feel is a key turning point, change the AI settings in the AI anger file and The AI politics file, then reload the game I could fine tune the AI to at least put up more of a fight.

Does this sond like it will work?

Also in the AI Anger Data File there is a line "Regular Decrease -3". Anyone know if this is yearly or every turn?
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Old December 3rd, 2000, 02:21 AM

Repo Man Repo Man is offline
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Default Re: AI Anger Data File

I'm not sure what the units are for the anger file, but I changed it to -1. AI got really angry in a matter of turns. -2 seems to make them gradually drop, but they do recover. My main problem right now is that AI choices seem unrelated to anger. A brotherly race who has not fired a shot in a decade will not accept a peace treaty, while a murderous race keeps sending me alliance proposals.

I have been experimenting with the declaration of war settings, but its too early to tell what they do.
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  #3  
Old December 3rd, 2000, 02:45 AM
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Noble713 Noble713 is offline
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Default Re: AI Anger Data File

quote:
Originally posted by Sultan:
I was wondering if I save a game at what I feel is a key turning point, change the AI settings in the AI anger file and The AI politics file, then reload the game I could fine tune the AI to at least put up more of a fight.

Does this sond like it will work?



I think saved games retain the data of whenever they were firs created, so if you change something in a major data file and restart the game, you will still have to create a new game.
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  #4  
Old December 4th, 2000, 08:56 PM

Ebonyknight Ebonyknight is offline
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Default Re: AI Anger Data File

I have to agree with that. It seems to read the files when the game starts, then never again. "Tweaking" during a game doesn't seem to be possible.
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Old December 4th, 2000, 09:04 PM

Talenn Talenn is offline
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Default Re: AI Anger Data File

No, thats not completely true either. I was playing a game where I had fighters galore and decided to make a change to the fighter cost to make them a bit more expensive. I restarted my game after making the change and the fighters created afterwards all had the new cost. The old ones listed as the old cost. The game crashed out once one of my carriers was carrying some of both (same class of fighter, different costs). I assume some sort of internal checking error caused it.

So, I *THINK* it can be effected by changes to the data and that it might re-read the data for something every time the game is launched.

Talenn
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Old December 4th, 2000, 09:27 PM
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Default Re: AI Anger Data File

At least some things can be changed mid-game. I changed the research points granted by research facils mid-game, and that worked. I also changed the "remote mining depletes asteroids" mid-game, and that also worked.
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