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  #1  
Old January 28th, 2003, 01:13 AM
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Default ImageMod getting full...

IIRC SE4 only supports 999 component and facility images, right? Well, the ImageMod has over 800 components... this looks like it might be a problem! I wonder what it would take to get support for more, say 9999 or 32767? Otherwise the imagemod would have to be culled when better quality images arrive, and that would be a bad thing, since it would make the mod no longer compatible with earlier Versions...
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Old January 28th, 2003, 01:15 AM
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Default Re: ImageMod getting full...

It supports more than 999 images.
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Old January 28th, 2003, 01:16 AM
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Default Re: ImageMod getting full...

Nope! The image numbers can go well beyond 256 and even 1024, so I believe they will reach at least to 32K.

There is more than enough room left, I just need to get some time to add the submissions to it
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Old January 28th, 2003, 08:01 AM
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Default Re: ImageMod getting full...

Ive been hunting for the latest Version of the image mod... where is it?
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Old January 28th, 2003, 08:21 AM
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Default Re: ImageMod getting full...

Check my sig.
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Old January 28th, 2003, 06:18 PM
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Default Re: ImageMod getting full...

SJ,
Quote:
so I believe they will reach at least to 32K.
Whew! Sure am glad to hear, er see that. I like pretty pictures!

Instar, everything is in fyron's sig!

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