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  #1  
Old December 20th, 2002, 06:26 AM

1FSTCAT 1FSTCAT is offline
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Default "Gamey" tactics like "Rock, none" races

What does everyone think about players that use Rock, none? To me, it seems like an obvious advantage. So much so, that it almost seems like cheating, or "unsportsman-like".

What does everyone else think?

--Ed

[ December 20, 2002, 04:45: Message edited by: 1FSTCAT ]
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Old December 20th, 2002, 06:29 AM
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Default Re: "Gamey" tactics like "Rock, none" races

Nah, the real advantage is taking tiny no-atmosphere gas giants.

I assume you mean rock/None combination. I haven't seen it used to great advantage yet. That doesn't mean it couldn't be, just that I haven't run into it.
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Old December 20th, 2002, 06:42 AM
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Default Re: "Gamey" tactics like "Rock, none" races

I think we need a better explanation of the supposed abuse.

Assuming there is one atmosphere and planet type that offers more opportunities, it would be self-correcting if players know about it, because presumably more players would tend to pick that combination, resulting in more competition for it.

PvK
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Old December 20th, 2002, 06:48 AM

1FSTCAT 1FSTCAT is offline
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Default Re: "Gamey" tactics like "Rock, none" races

I wouldn't go so far as to call it an "abuse", and I did say "seems" like cheating..

It seems to me like there's always moons floating around, and they're absolutely perfect for a race that can use them... (I'm stating the obvious aren't I?)

--Ed
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Old December 20th, 2002, 07:13 AM
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Default Re: "Gamey" tactics like "Rock, none" races

I don't, because Rock/None has two distinct disadvantages: fewer large and huge planets, and no breathable gas giants. Heck, I consider Ice/None almost a handicap....

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Old December 20th, 2002, 07:30 AM
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Default Re: "Gamey" tactics like "Rock, none" races

Quote:
Originally posted by PvK:
I think we need a better explanation of the supposed abuse.

Assuming there is one atmosphere and planet type that offers more opportunities, it would be self-correcting if players know about it, because presumably more players would tend to pick that combination, resulting in more competition for it.

PvK
Rock/None has the most facility slots of its type, but is worse off in the long run because you can't get gas/none.

This thread describes this in more detail.
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