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  #1  
Old December 19th, 2002, 11:01 PM
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Default Space Empires new Kleenex [MOO3]

You know how a brand name like Kleenex for facial tissue or asprin for pain relief sometimes becomes the generic name for the entire class of product after time or being very successful?

Well I just read a review of MOO3 on Gamespot, and besides moo3 having many similarities to SEIV, there is also these interesting quotes:

"Master of Orion helped define the genre of "4X" space empire games" and "The game packs in a lot of complexity for hard-core fans of space empire games"

Anyway, here is the link: MOO3
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  #2  
Old December 20th, 2002, 12:06 AM
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Default Re: Space Empires new Kleenex [MOO3]

Umm... well... "space empire" is a very generic term as it is. That's like saying "historical empire" or "fantasy empire", really.
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Old December 20th, 2002, 06:46 AM

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Default Re: Space Empires new Kleenex [MOO3]

Looks like MOO3 might fall flat on it's face. They posted a mammoth list of features they were pulling recently.
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Old December 20th, 2002, 08:13 AM
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Default Re: Space Empires new Kleenex [MOO3]

Good analogy Dan! Name recognition in and of itself will sell a lot of copies of MOO III via impulse buys. Whether they sell enough copies to ensure a MOO IV remains to be seen. Missing the Christmas season is going to cost them some sales out of the gate. The determination to release a product with no major bugs is quite admirable these days though, so I hope they succeed.
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Old December 20th, 2002, 10:04 AM

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Default Re: Space Empires new Kleenex [MOO3]

I read part of that preview, and am already seeing things I don't like. For example, they mentioned having *friendly* ships in your systems will automaticlly blockade. Eww.

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Old December 20th, 2002, 10:17 AM
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Default Re: Space Empires new Kleenex [MOO3]

Yeah, I noticed that too, Pheonix-D - sounds like a very dubious design choice. No counter-intel, and allies conducting terrorism on each other as matter of course.

It also wasn't encouraged by what they said about tactical combat.

Looks like there are some interesting bits, though, but overall, I'm not very hopeful. Especially if it's still TCP only for multiplayer (no PBEM).

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