Solution for Magic Duel
I just noticed something interesting while browsing spell list.
Mental Seal
Evocation 3
Fatigue cost: -20
Area of effect: caster
Range: -
By using this spell, the caster locks his mind from all forms of mental intrusion. This results in immunity to Magic Duel for duration of the combat. As a side effect, the caster temporarily loses all ability to cast spells from Astral path, and all Astral enchantments currently affecting him dissipate.
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Sounds like a great workaround for Magic Duel, eh ? A Celestial Master can choose to cast Mental Seal on first round of combat, and still be able to use his remaining paths.
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Pendant of Ignorance
Misc item
Magical trinket
5S gems to construct.
An astral mage equipped with this item can't use his Astral path during combat, but also can't be targeted with magic duel.
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Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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