.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old July 19th, 2005, 08:44 AM

MacGalin MacGalin is offline
Corporal
 
Join Date: Jul 2005
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
MacGalin is on a distinguished road
Default Problems with air launched weapons.

I've got some doubts about cluster bombs. I mean, are they really so ineffective? For example, 2 of my F-16's dropped 4 AP Cluster bombs directly on enemy tank group, moving in flat, clear area (9 tanks stacked in three hexes) Results? One effective hit + two not penetrating. I've reloaded and tried again - and archived only one(ineffective)hit. Well, i'm no expert, but i think that cluster bombing should generate far more hits than it does now. Is there any way to do it?

Also, i find most aircraft fired misssiles not as accurate as they should be. (During desert storm,IIRC, Mavericks had about 80-90% hit rate. In game, if i'm lucky , its 30-50%.) Strange, considering that helo launched missiles are as accurate as they should be.

Am i the only one with that problem?
__________________
"Any sufficiently advanced technology is undistinguishable from magic." - Arthur C. Clarke
"Any technology, no matter how primitive, is magic to those who don't understand it." - Florence Ambrose
Reply With Quote
  #2  
Old July 19th, 2005, 09:24 AM
PlasmaKrab's Avatar

PlasmaKrab PlasmaKrab is offline
Captain
 
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
PlasmaKrab is on a distinguished road
Default Re: Problems with air launched weapons.

Quote:
Also, i find most aircraft fired misssiles not as accurate as they should be. (During desert storm,IIRC, Mavericks had about 80-90% hit rate. In game, if i'm lucky , its 30-50%.)
Consider that the figure you quote about ODS probably includes a LOT of large non-moving targets such as bunkers, roadworks, radars...

About cluster bombs, well, I admit I have seen my share of ineffective airstrikes, but I have also seen infantry companies wiped off by one MLRS salvo...
And MLRS CM rockets have just the same parameters as the AP cluster bombs.

A detailed relation of the effects of cluster bombs following HE pen and HEK would be fine to have, though I understand it could get quite cryptic. HE pen looks clear enough, but does the HEK stands for the ability to kill infantry? And what about the APK, which incidentally is 0 for most cluster weapons?
Reply With Quote
  #3  
Old July 19th, 2005, 09:35 AM
loktarr's Avatar

loktarr loktarr is offline
Corporal
 
Join Date: Jul 2005
Posts: 152
Thanks: 0
Thanked 1 Time in 1 Post
loktarr is on a distinguished road
Default Re: Problems with air launched weapons.

AP cluster are not effective against MBTs and other heavy tanks, but try it again BMPs, no one will survive... The most kill I have seen was a B-52 that killed with one of his 32 AP cluster bombs 6 BMPs...
__________________
"On 17 January, I started with 39 tanks. After 38 days of aerial attacks, I had 32, but in less than 20 minutes with the M1A1,1 had zero." an Iraqi
battalion commander, after being captured by the 2nd Armored Cav Regiment, speeking to Col Don Holder.
Reply With Quote
  #4  
Old July 19th, 2005, 09:49 AM
kevin's Avatar

kevin kevin is offline
Corporal
 
Join Date: Jun 2005
Location: Cleveland, OH (Yeah I know, you don\'t need to say anything)
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
kevin is on a distinguished road
Default Re: Problems with air launched weapons.

Loktarr is right. Cluster bombs and MLRS are most effective against unarmored targets. IRL MLRS is used against artillery, especially towed tubes.

Plasma makes a good point about the Maverick, but I think it ought to be more accurate against AFVs. Perhaps 75%-80%
Reply With Quote
  #5  
Old July 19th, 2005, 10:22 AM

MacGalin MacGalin is offline
Corporal
 
Join Date: Jul 2005
Posts: 96
Thanks: 0
Thanked 0 Times in 0 Posts
MacGalin is on a distinguished road
Default Re: Problems with air launched weapons.

I agree, clusters work great against soft targets. But even against lightly armoured vehicles... i don't complain about lack of kills - (that i would understand), but about lack of hits. IE, dropping single AP bomb on tank group described in my first post should generate at least 3 - 4 hits (But i agree, that most of that hist should be " Not penetrating" against modern MBT's).
__________________
"Any sufficiently advanced technology is undistinguishable from magic." - Arthur C. Clarke
"Any technology, no matter how primitive, is magic to those who don't understand it." - Florence Ambrose
Reply With Quote
  #6  
Old July 19th, 2005, 10:46 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: Problems with air launched weapons.

Give all aircraft armed with guided bombs or ATGM rangefinder rating 14-15, same as helicopters have.It will improve accuracy of them to 60-70% with more succesfull hits.
Reply With Quote
  #7  
Old July 19th, 2005, 11:59 AM
loktarr's Avatar

loktarr loktarr is offline
Corporal
 
Join Date: Jul 2005
Posts: 152
Thanks: 0
Thanked 1 Time in 1 Post
loktarr is on a distinguished road
Default Re: Problems with air launched weapons.

Quote:
don't complain about lack of kills - (that i would understand), but about lack of hits
that's right, it's a problem I encountered but not every time...
__________________
"On 17 January, I started with 39 tanks. After 38 days of aerial attacks, I had 32, but in less than 20 minutes with the M1A1,1 had zero." an Iraqi
battalion commander, after being captured by the 2nd Armored Cav Regiment, speeking to Col Don Holder.
Reply With Quote
  #8  
Old July 25th, 2005, 07:43 PM

Weasel Weasel is offline
Sergeant
 
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
Weasel is on a distinguished road
Default Re: Problems with air launched weapons.

I have seen the exact same thing. Missiles of all types have very low % hit chance. Cluster munitions have always been useless in MBT, the dreaded MLRS isn't so dreaded in this game. I for one won't waste money on them.

Have you ever seen movie clips of cluster munitions on THE MILITARY CHANNEL? Man those puppies lay waste to anything they come near!
Reply With Quote
  #9  
Old February 2nd, 2006, 07:40 AM

Wonder Wonder is offline
Private
 
Join Date: Dec 2005
Location: Finland, EU
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Wonder is on a distinguished road
Default Re: Problems with air launched weapons.

In my experience the most useful form of fire support is 155mm artillery that also has cluster munitions. I once was playing as Swedish defenders against a Russian advance. I saw a delicious bottleneck in form of a bridge, so I mined my end of it and had infantry to make sure nothing got through.

The infantry units came under heavy fire from the T80s and T72s parked on the bridge a couple of hexes away from them, so I called an artillery strike using CM on them. I usually use my FO to direct artillery for faster delivery even if they don't have LOS, but this time I knew accuracy would count more. Besides, my friendly infantry that was under fire was too close, so I used it to direct fire instead.

The result was devastating! The first single hit took out 4 T80s and 1 T72 parked in the same hex in addition to 2 more T72s parked in adjacent hexes! The remaining rounds didn't have much else other than their crews to take out!

Then again of course, the conditions were ideal; My spotter had LOS on the target, and the tanks were stationary and bunched up in a single hex on the bridge with no cover available.
Reply With Quote
  #10  
Old February 5th, 2006, 12:07 AM

Thexder Thexder is offline
Private
 
Join Date: Jun 2005
Location: Toronto (until may - then Helsinki, Finland)
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Thexder is on a distinguished road
Default Re: Problems with air launched weapons.

I think this changed with some patch (either 2.00 or 2.51) that made the artillery considerably more effective. I've been having fun with the Finnish 155mm off-map arty with AP-ammunition. I once destroyed 3 T-80's and 3 BMP-2's during one single strike! And that was against a human opponent that has usually beaten me. You can imagine my reaction when I watched the replay.
__________________
Please visit my Steel Panthers-pages at http://koti.mbnet.fi/thexder/Steel/steelpanthers.html
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.