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June 9th, 2010, 09:09 PM
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Corporal
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Join Date: Jun 2005
Posts: 50
Thanks: 24
Thanked 9 Times in 6 Posts
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air strike issue
Hello, troops. Back at SPMBT after a horrid service as an old-man-Masters-Degree career. Good to see old names.
I got an answer to this question years ago but forgot the fix and can't find it in the archives here. My aircraft all seem to be Arc-Light capable. Once they drop a bomb they drop bombs all of the way to the exit-hex. What do I switch off to end this?
I look forward to reading from you all. Where might new-made scenarios and campaigns be found? I learned a lot in grade school but not how to navigate a forum.
danke for your work,
carp
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June 10th, 2010, 09:03 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Hellas->Macedonia->Thessaloniki->City Center->noisy neighbourhood
Posts: 1,359
Thanks: 307
Thanked 128 Times in 87 Posts
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Re: air strike issue
I have no idea what you mean?
__________________
That's it, keep dancing on the minefield!
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June 10th, 2010, 09:49 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,955
Thanks: 464
Thanked 1,896 Times in 1,234 Posts
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Re: air strike issue
Quote:
Originally Posted by carp
Hello, troops. Back at SPMBT after a horrid service as an old-man-Masters-Degree career. Good to see old names.
I got an answer to this question years ago but forgot the fix and can't find it in the archives here. My aircraft all seem to be Arc-Light capable. Once they drop a bomb they drop bombs all of the way to the exit-hex. What do I switch off to end this?
I look forward to reading from you all. Where might new-made scenarios and campaigns be found? I learned a lot in grade school but not how to navigate a forum.
danke for your work,
carp
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You probably have unlimited ammo set in your preferences - set ammo limit to "on".
For new scenarios - try the campaigns, scenarios and maps sub-forum.
Cheers
Andy
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June 28th, 2010, 01:18 PM
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Corporal
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Join Date: Jun 2005
Posts: 50
Thanks: 24
Thanked 9 Times in 6 Posts
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Re: air strike issue
Hey, gents, thanks. But I am on another machine and I have set the ammo limit to "on" but yet in scenario 9 the Rhodesian Canberras just keep dropping cluster bombs, sometimes 20 or more.
Is unlimited ammo the only thing I should be monitoring?
Thanks again,
carp
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June 29th, 2010, 12:55 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,958
Thanked 5,693 Times in 2,812 Posts
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Re: air strike issue
Quote:
Originally Posted by carp
Hey, gents, thanks. But I am on another machine and I have set the ammo limit to "on" but yet in scenario 9 the Rhodesian Canberras just keep dropping cluster bombs, sometimes 20 or more.
Is unlimited ammo the only thing I should be monitoring?
Thanks again,
carp
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Ya know....... if you'd mentioned the country or the scenario in the first place we could have answered the question right away instead of " My aircraft all seem to be Arc-Light capable"
Those Rhodesian Canberra's are loaded with twenty four 80 Kg ( 176 pound ) "golf" bombs in four sets so you are going to get 4 bombs per hex for 8 hexes.
Now....... *technically" you may have uncovered a problem because the info I have on the mini golf bombs were only used on the Cessna 337( there were two types of golf bombs just as there are two in the OOB's ... a 450 KG version and a 80 Kg version )
Quote:
The 450kg version was designed for use by the Hawker Hunter FGA9. A smaller version nicknamed 'Mini Golf'
was introduced later to give light propeller driven aircraft a huge punch off a low level attack profile.
As it happened only the Reims-Cessna F337, converted by Rhodesia for armed use, employed the Mini Golf.
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full text HERE
that, of course , is only one source and may be in error but if it's not those Canberra's should probably be carrying conventional bombs and given the weapons didn't enter service until March 1977 the in service date for the Cessna F337 using the bombs needs to be change as does the start date for the Hunter FGA Mk.9 carrying the 450 KG version
Don
Last edited by DRG; June 29th, 2010 at 01:26 AM..
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June 29th, 2010, 06:16 PM
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Corporal
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Join Date: Jun 2005
Posts: 50
Thanks: 24
Thanked 9 Times in 6 Posts
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Re: air strike issue
Ha. I said I had been gone awhile. I forgot what I needed to say for you all to be able to troubleshoot.
Thanks for the extended answer, men. I appreciate it. Now if my job and my wife will get out of the way I'm going to play.
carp
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June 28th, 2010, 01:50 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
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Re: air strike issue
Depends what kind of game you want to play.
Want the AI tank heavy?
Want to deal with command/control?
Want vehicles breaking down/getting stuck if they try to traverse woods/marsh?
Want weapons to malfunction randomly?
Want your starting units to have less then a full ammo supply?
Want your infantry units to start less then full strength?
I.E.
LOTS of options...look over the "Preferences" screen - play with turning various options on/off till you get something you like.
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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