I recently bought the game after playing the demo shortly.
I'm an old-days Elite's fan and I found the similarities between the two games the main reason that convinced me to buy this one.
As a software developer I do understand the difficulties involved in coding so many features and I praise the work that has been done by Aaron
(uhm!? is that the author's name?).
Bugs left will be surely resoved with one or two more patches I hope, anyway I still feel something must be done to make the game better.
I really think that a few features should be added (some of them were in Elite):
1a) Passengers as a new cargo type
1b) Cabins to host passengers
-----------------------------------
Missions would vary greatly depending on what kind of passengers you fly with.
For example if you escort some outlaws to a penal colony you could be attacked by their pirate friends. Alternatively you could ferry some people on sightseeing across the galaxy for a price (almost like the planet scanning missions: you have some planets to visit but the difference is that you must bring the passengers back home at the end).
2) Minerals (eg.: ore) as a kind of cargo
-----------------------------------------
With the possibility to fire on asteroids to mine them and sell them to Industrial colonies.
Like in Elite there could be a mining laser that must be installed first.
3) Planetary Defences
---------------------
If you approach a planet from an enemy race you should be fired on with very powerful weapons.
This is simple to implement and would bring planets to life.
4) Ill effects while going through Ionic Storms or such (for example storms which rend shields useless, like in SEIV).
I should put my hands on the non-demo Version in a few days.
Meanwhile... I read that someone is actually playing with demo-Version with the 1.15 Patch applied: how did they do it !?
I tried but could not apply it.
Is there a special patch somewhere ?
Wow! This post has become reather lenghty, hope I did note bore you guys!
Bye
Umberto (alias Hok)