Re: Translating
Addendum to my first message.
I can easily translate all the "storyline" resources: item names, planet names, characters, dialogs, events, and so on. Everything that is moddable (of course).
But is it possible to modify the game's built-in labels, dialogs, and button text? The stuff that's part of the user interface in the game...
If not, it would be nice to include a fully "resource-based" version of the game in a further release. It doesn't require much effort -- simply transfer all the displayed labels into a text or ini file. This would make the game totally localizable (translatable), and it would reach a much broader public.
Games translated in certain languages are quite rare -- say, Swedish, Icelandic and Catalan. These languages are based on the standard Western character set.
If somebody from these communities can perform the WW:RTIS translation easily, this would open great markets for the game. Not everybody is fluent in English, but most people have a credit card.
Modding and localizing (translating) are two slightly different activities, but I'm pretty sure WW can be flexible enough to provide both.
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