.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 20th, 2011, 06:54 PM

Immaculate Immaculate is offline
Captain
 
Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
Immaculate is on a distinguished road
Default Sauromatia Pretender, Units, Question on Blood

I've been gone from Dominions 3 for about a year but recently decided to return to it and play a few games.

I downloaded the newest CBM (because i would like to play a few noob games in the near future) and realized between what i observed and what i read on these forums that there were a few really big changes.

So, based on that, i have a few questions,

1) With changes from CBM, the gorgon is a lot less strong, what other chasis with earth do people like to use (or do you just assume you want weaker scales and power through with the gorgon?)

2) What exactly are the changes to blood hunting- no more sanguine rods right? so what affect do people feel that has for a weak/mediocre blood nation like Sauro.

3) Related to question 2, you can't get a ton of jade knives anymore? How does blood sacrifice get affected? is it worth to sacrifice with H1 without the knife? When is preaching better or worse?

4) A lot of Sauro units (except adrophag archers) seem to have gotten a little bit of a boost- do people find they are using them? if so, under what circumstances?


Thanks all for your time.
Reply With Quote
  #2  
Old September 20th, 2011, 08:23 PM
Deathblob's Avatar

Deathblob Deathblob is offline
Corporal
 
Join Date: May 2011
Posts: 103
Thanks: 17
Thanked 24 Times in 17 Posts
Deathblob is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

Sauromatia is nerfed pretty heavily by CBM. I do not think they can win now.

1) The gorgon is too expensive to be worth it now. Maybe try an awake pathless Wyrm, that's always a safe choice.

2) There is only one rod. You should rush to const-8, so you can forge it first. I agree that Sauromatia is weak/mediocre in CBM, and think they can never win, because so much of their nation is cap-only, and they don't even get an air dome. Maybe take A4 on your Wyrm?

3) If you rush const-8, you can get the jade knife too. This will help you blood sacrifice more. If you sacrifice without the knife, you'll be using one less slave. So, less dom spread. But with a dom-9 wyrm, it'll still be pretty good. Preaching is pretty crap, usually.

4) Some of the units are more expensive in CBM, like the Androphag archer. So, don't hire them.

Sauromatia is pretty much doomed though, because of the cap-only, so you might want to play a nation that gets more CBM buffs, like Agartha.
Reply With Quote
The Following User Says Thank You to Deathblob For This Useful Post:
  #3  
Old September 20th, 2011, 08:33 PM

Immaculate Immaculate is offline
Captain
 
Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
Immaculate is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

I feel they still have good non-capital options and suspect you are trolling me (but i don't know since i don't know the game very well or you at all).

Can others confirm what blob says?
Reply With Quote
  #4  
Old September 20th, 2011, 09:05 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

Yeah he's trolling. See the fomoria thread to see where that's coming from. But anyway, probably most of those changes you are going to need to see first hand yourself. Really the changes to sauromatia itself should be fairly inconsequential compared to the overall CBM changes made since you've been away. Pay special attention to the items in particular.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
Reply With Quote
  #5  
Old September 20th, 2011, 09:17 PM

tratorix tratorix is offline
Sergeant
 
Join Date: Mar 2011
Posts: 294
Thanks: 7
Thanked 11 Times in 9 Posts
tratorix is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

You had me until you said to take A4 on your Wyrm, Deathblob. That was a little obvious.
Reply With Quote
  #6  
Old September 20th, 2011, 09:01 PM

PriestyMan PriestyMan is offline
Sergeant
 
Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
PriestyMan is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

props for recognizing it. most dont
Reply With Quote
  #7  
Old September 20th, 2011, 09:25 PM

Immaculate Immaculate is offline
Captain
 
Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
Immaculate is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

Can someone explain how blood-hunting / saccing works post CBM-changes though... even if its a good linky?
Reply With Quote
  #8  
Old September 20th, 2011, 09:52 PM

kianduatha kianduatha is offline
Second Lieutenant
 
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
kianduatha is on a distinguished road
Default Re: Sauromatia Pretender, Units, Question on Blood

It works the same way as before. All that changed was that you don't have to make jade knives or SDRs.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.