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April 25th, 2003, 05:37 PM
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Private
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Join Date: Apr 2003
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Atrocities Star Trek Mod Bug/Feature?
Hi,
At the risk of a good flaming, is there a bug/feature in the Atrocities Mod that prevents the population minister from doing his job?
I've built transports, selected transports minister in the minister window, and turned on minister control on the required ships, but they all sit there dead in the water.
Can anyone tell me what I'm doing wrong?
Thanks,
M.
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April 25th, 2003, 05:52 PM
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Private
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Join Date: Apr 2003
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Re: Atrocities Star Trek Mod Bug/Feature?
My mistake. I let it run a few more goes and they suddenly started moving by themselves - is this the minister re-evaluation cycle that I've read about?
Apologies anyway.
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April 25th, 2003, 07:43 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Atrocities Star Trek Mod Bug/Feature?
Quote:
At the risk of a good flaming
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Why would you be flamed for asking a question?
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April 25th, 2003, 07:46 PM
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Colonel
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Join Date: Feb 2001
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Re: Atrocities Star Trek Mod Bug/Feature?
A NEWBEE he don't know that WE help NEWBEE's
__________________
Kill em all let God sort em out
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April 25th, 2003, 08:42 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Atrocities Star Trek Mod Bug/Feature?
SE:IV minister's behaviour is hard-coded and is independent of any mod, so any problems of that nature are game issues.
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April 25th, 2003, 09:06 PM
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Lieutenant Colonel
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Join Date: Apr 2003
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Re: Atrocities Star Trek Mod Bug/Feature?
BTW I DL the full 37 megas file and some of the races dont have .emp files, or some dsgnnames are missing (the tholian ones). Can somebody tells me what I'm missing?
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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