|
|
|
 |

August 4th, 2003, 07:21 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
PBW Hate everyone game - join now
I've been thinking about starting a new PBW game that would have a similar flavour to the King of the Hill style games but multiplayer. I'm thinking the way to do this would be to ban any interaction between players. (ie no trading, no treaties) The comm feature would be used for what it's best at; hurling insults. (all taken in good fun of course) I'm thinking a 10+ players game with eveyone at war.
Would anyone be interested in such a game?
[ August 31, 2003, 18:21: Message edited by: DavidG ]
|

August 4th, 2003, 07:35 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: PBW Hate everyone game - join now
Sounds interesting.
You would prevent players from forming "unofficial alliances", no actively attacking one another, or would that be allowed?
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

August 4th, 2003, 07:47 PM
|
 |
Sergeant
|
|
Join Date: Dec 2002
Location: New Jesrey, USA
Posts: 292
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW Hate everyone game - join now
I really like this idea. I love KOTH for what it is and what it is not, but multiplayer SEIV is the best IMO. There is a lot of wisdom out there available for harvest about PBW games - a multiplayer KOTH could be the ultimate expression of balanced play.
DavidG, are you taking suggestions for game setup and KOTH format or do you have a plan already?
Gecko
__________________
Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
|

August 4th, 2003, 08:32 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: PBW Hate everyone game - join now
There is not really much you can do to detect (or prevent) "unofficial alliances". You might not ever attack a particular empire because it is never advantageous to do so, and they might not attack you for the same reason. I know I would hate to be accused of having some sort of "unofficial alliance" just because I have not attacked a neighbor.
Also, if two players do form such an alliance, they can stage mock wars and battles just to keep up appearances of not having an alliance.
|

August 4th, 2003, 08:57 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Jan 2002
Location: Dundas, Ontario, Canada
Posts: 1,498
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: PBW Hate everyone game - join now
I don't really have any solid plan in mind so suggest away. I think 'unofficial alliances' would be ok because like IF says you can't really control that. (too bad if the alliance fleets happen to end up in the same sector.  )
I just like to recreate the atmosphere of a KOTH game. (ie a whole galaxy of warmongering psychopaths.) I like KOTH games because they do away with all the diplomacy and backstabbing and other 'gamey' things that can cause players to become upset with one another. (Diplomacy and bacstabbing can be fun but sometime I just want to kill things.  )
|

August 4th, 2003, 09:12 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: PBW Hate everyone game - join now
Yep, that is why I asked. Cause it's always best not to write laws that you can't really enforce. 
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|