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  #1  
Old November 3rd, 2003, 10:51 AM

fladiv fladiv is offline
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Default warning: newbie inside. beginner\'s questions

I have only recently started playing SEIVG, so I am currently trying to get the feeling of the game mechanics through game setups that expose its certain aspects in greater detail.
So one of my experimental games is having, among others, the options of finite resources and no warp points set.

So here are the questions arisen so far.
1. what is the difference between standard and finite resources? As far as I see, in non-FR games, planets are having their values expressed in percents (0-250%?), while in FR games, values are real number of resources that an object can be mined for. Both cases can benefit from the VIP, but (maybe I am wrong, I haven't yet checked it) in FR VIP can't improve value that is 0. So in FR, VIP impove in percents of the actual current value, while in non-FR, it adds fixed amount of resources to the value (in percents), right? Well this can be tested.. Anyway, what are the actual disadvantages of FR setting over no FR?
2. What pissed me off is empire-vise resources storage limit (50k of every resource type). When it is reached, any resources generated at the mines are wasted. ok so far but the really annoying is that the object value is actually decreased! So I guess there MUST be a way to either turn off the mining facilities (currently I am just scrapping them), or a way to increase the empire storage capacity (although useful, this would be incomplete solution). Sorry if I am missed something here...
3. Some UI issues.. Is there a quick way to get to the production queue of a planet from a system view?

P.S. ok I guess some answers are negative so is there some kind of a wish list for the game improvements somewhere? Another little annoying thingie is that mouse wheel is unused in scrollable lists...
It seems to me that unlike many "bigger" games, this one is somewhat better supported by the developer(s)...
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  #2  
Old November 3rd, 2003, 11:27 AM
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primitive primitive is offline
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Default Re: warning: newbie inside. beginner\'s questions

Welcome to the forums. Some fast answers.

1: The AI’s sucks at finite resources. They mine themselves dry in no time, and then they just die off. Better to leave the finite resources setup for games against humans.

2: Build storage facilities, they should be available from the start. Managing resources are tricky, but you will get the hang of it after a while. Build as many shipyards as possible to have some outlet from the spare resources.

3: Press Q (after selecting the planet). There a bunch of hotkeys listed in the Empire (The Crown) window. Very useful
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Old November 3rd, 2003, 11:29 AM

Taera Taera is offline
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Default Re: warning: newbie inside. beginner\'s questions

correction - under the help (question mark) menu

And welcome.
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Old November 3rd, 2003, 11:44 AM
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Default Re: warning: newbie inside. beginner\'s questions

Oups
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Old November 3rd, 2003, 03:10 PM

JLS JLS is offline
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Default Re: warning: newbie inside. beginner\'s questions

fladiv in your vanilla se4 Finite game, many players may say Resource Storage Facilities are great to save for an expensive upgrade reserve otherwise it it only a stopgap.
Some savvy players live on the edge when it comes to resource reserves

Try building a few Base Shipyards and build many ships and Colonizers this will use much of your starting income.

Yes, as you say scrap un-needed Resource Extraction Facilities is very wise and replace this with Research or Intel Facilities etc, when in need scrap the latter for that resource.

Remember, that Planet Utilization is a key to your success and resource Extraction techs are not a priority early in that style game.

As the Players have mentioned the vanilla se4 AI will suck there planets resources dry.

[ November 03, 2003, 13:18: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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Old November 5th, 2003, 01:52 PM

Grand Lord Vito Grand Lord Vito is offline
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Default Re: warning: newbie inside. beginner\'s questions

Quote:
Originally posted by primitive:
1: The AI’s sucks at finite resources. They mine themselves dry in no time, and then they just die off. Better to leave the finite resources setup for games against humans.
If you want Finite play you want the AI Campaign MOD

In your first AIC 4.00 game do not give the AI any bonuses and take all the top Trait start options. do not take option 4 though
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