Okay sorry for making a second topic and I hope it's not against the rules but this is different then the first.
I certainly hope it isn't against the rules. If it is I think a great deal of us here are in trouble...
1 or 2 Light cruiser designed only with supply bays
1 Cruiser with 2 repair bays
5 Combat Cruisers
4 Destroyers with point defence guns only (imcase I run into enemy fighter wings or more missiles then the cruiser PDTs can handle)
Is this a good composition for a battlegroup when I am first starting..because I often find that this battlegroup can overcome much larger fleets of pure warships but I've also seen them suffer other problems.
And if this is a good comp for the demo would it be for the early parts of the full game or what are it's failings?
For the early part of the game? No. Not unless you were playing with High Tech start. At the start of the average game you have to research just about anything you want and start with really small ships. For later in the game it looks ok. I think most would suggest replacing the cruisers with battleships and for large games the numbers would need adjustment. Many games involve numbers in excess of hundreds of ships per fleet.
Many people specialize their ships into damage control, supply, combat, support PD, etc...
It tend to work well enough that they keep doing it.
1. Is it just a coincidence (sp?) that my people got so upset after the defeat or is it because of that battle?
No it isn't. People get ticked off when you lose battles and happy when you win them. They also get unhappy just by having lots of enemy ships nearby and happy by having lots of friendlies nearby.
2. What could I do to get the confidence of my people back up after such a dramatic loss and such heavy losses of ships and men.
Win some battles. Put some ships in the system and get the enemy ships outa the system. Put troops on the planets. Build a happiness facility such as Temporal Vacation Center or Urban Pacification, etc.
Troops work great for keeping a happy populace. 100 per planet and you shouldn't have any troubles.
3. How could I still defend my space properly with only 1/3 of my navy left, and how would you recommend rebuilding my fleet? For example what kinds of ships should I replace first and what should I do to protect my space in the meantime?
That all depends on the circumstances. You have to look at the situation and decide what needs to be done based on that. Mines might be a good quickie defense if the enemy doesn't have minesweepers. Or you could fortify warp points. Generally you are better off getting a new offensive fleet out fast. The best defense is to not need one but make the other guy need one.
4. Since the bulk of their warfleet was crippled or destroyed was it really a defeat or more of a draw?
That depends on what they have and what you have. How close are they to major repair centers? Do they have repair centers with them? Can you replace your lost ships before they can build new ones and repair the damaged ones?
5. Would the computer follow through with the attack even with that damage in the full Version or would it do what the one in the demo do and fall back for a while to rebuild?
I think that depends on the AI setting files. Not sure, the AI files aren't something I know alot about. But I would feel relatively confident in stating different AI's would react differently to the situation.