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February 15th, 2004, 02:44 AM
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Corporal
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Join Date: Mar 2003
Location: New Westminster, Canada
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AI Design
Is there any way to get the AI to design two or more different attack ship types at a time? It seems as though, if I define more than one Attack type ship in their design file, they only build the Last "attack" entry. It'd be nice if they were more varied.
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February 15th, 2004, 02:58 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: AI Design
yes, that is possible. You can use the 'Boarding Ship' and 'Kamikaze Attack Ship' design types for you alternate Ships of the Line.
Those design types are treated just like Attack Ships in regards to inclusion into fleets. I use this a lot for my AI. Works fine. I usually do a 2nd Attack Ship with a different weapon combo and use the 3rd design for a support role (supply ship, repair ship, PD ship, and/or sensors; whatever fits your strategy best).
[ February 15, 2004, 00:59: Message edited by: Rollo ]
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February 15th, 2004, 03:09 AM
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Major
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Re: AI Design
Is it possible to get the AI to design and use ships that are cross between Attack Ships and Carriers?
Ships would have main weapons like an attack ship and be used mostly for the same purposes, but have one of two Fighter Bays.
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February 15th, 2004, 03:19 AM
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Shrapnel Fanatic
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Re: AI Design
I can get them to make alternate designs as well. Its a bit of a trick, but can be done. Thanks Rollo for the help on the STM.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 15th, 2004, 03:25 AM
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Brigadier General
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Re: AI Design
Quote:
Originally posted by Urendi Maleldil:
Is it possible to get the AI to design and use ships that are cross between Attack Ships and Carriers?
Ships would have main weapons like an attack ship and be used mostly for the same purposes, but have one of two Fighter Bays.
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yes, that is possible. You'll have to use the Carrier design type for that (otherwise the fleet minister won't fill up the bays before joining a fleet). Simply use weapon as majority component, then the AI will use a warship hull for the design instead of a carrier hull. Add the fighter bays via the misc. abilities. Voila.
PS: that is also a good way to create alternate attack ships.
[ February 15, 2004, 01:28: Message edited by: Rollo ]
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February 15th, 2004, 03:30 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: AI Design
That is actually a pretty cool idea.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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