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  #1  
Old November 17th, 2000, 08:16 AM

duggold duggold is offline
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Default Counter intelligence help please!

Can someone explain how counter intelligence works? I have a number of intel centers. I encounter an enemy race and immediately select a counter intelligence operation (1-3 it doesn't matter). It tells me how long it will take to complete. However, each turn, the amount of time it takes either doesn't change or actually goes up! (I didn't lose any intel centers). What gives? The computer player is intelling me to death with planet take overs and mutinies! Help!

Doug
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Old November 18th, 2000, 02:53 AM
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Comar Comar is offline
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Default Re: Counter intelligence help please!

You have to use the icon with the Alien face ( relations screen ). In there is a bar for intellegence. Click on it and you can chose the various intellegnce operations that you can do at your current research level, including counter-intellengence.
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Old November 17th, 2000, 03:05 PM

Mark Dey Mark Dey is offline
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Default Re: Counter intelligence help please!

It sounds like he's doing that. I'm interested in an answer to this too - how does counter-intel work? (does it work)?

-Mark
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Old November 17th, 2000, 03:33 PM

SirDarwin SirDarwin is offline
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Default Re: Counter intelligence help please!

I've had my counter-intel work. But only after making sure I had more points the the computer, and putting it all towards the one race to stop it. Think of the project as a ongoing project, because you don't want your intel guys to finish it and then forget about that race do you?
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Old November 17th, 2000, 05:08 PM

duggold duggold is offline
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Default Re: Counter intelligence help please!

quote:
Originally posted by Comar:
You have to use the icon with the Alien face ( relations screen ). In there is a bar for intellegence. Click on it and you can chose the various intellegnce operations that you can do at your current research level, including counter-intellengence.


I am doing that. i have no problem with the mechanics. I just want to know why year after year, the project never seems to progress?
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Old November 17th, 2000, 05:11 PM
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LintMan LintMan is offline
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Default Re: Counter intelligence help please!

Yeah, counter-intelligence is an ongoing project, so every turn it is active, it has a chance to block intelligence operations against you. I would imaging that more intelligence points spent would give a higher chance.

I'd love to know what the percentages are, but it isn't detailed in the manual.

If you have the "view all players scores" option on in the game, you can see what everyone is generating in the way of intelligence points, so you'd have an idea if you're being massively outspent.

My advice is either pump up the amount of point you're putting into counter-intel, or send a fleet and punish the computer player by destroying some of his planets. (Esp useful if you can find where his intelligence bases are and take them out.) Get nasty of you have to... research plague bombs and kamikaze some of his planets with those...he's probably unlikely to have med tech since he'll have put all his RP's into intel.


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