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  #1  
Old January 16th, 2001, 11:23 PM

Emperor Zodd Emperor Zodd is offline
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Default Explain why???????????????????

Someone explain why an AI race will colonize a planet with 0% minerals,and then build loads of mineral extraction factories on it???????????????????????????????????????????????? ?????????????????????????????????????????????????? ??????????????????????????????

Can't we just let the AI use monoliths from the start? I'm getting tired of no competition. I hope the next patch gives us a decent AI.
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Old January 16th, 2001, 11:27 PM
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Default Re: Explain why???????????????????

No, you see the plan is to build lot's of mineral miner facilities, and then scrap them for the minerals. It all makes perfect sense if you just think it all the way through.....
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Old January 16th, 2001, 11:31 PM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????

Emperor Zodd:

First: If you haven't modified the default/Specific AI_Planet_Types file since the patch then you will get this happening. If you modify that text file as seen in Last weeks Posts (can't remember the topic) the chance of that happening will dramatically decrease.

Second: If you haven't modified the default/Specific AI_Construction_Facilites file since the patch then you will have the ai build a load of miners without ever trying to build system wide modifications or a host of other facilities that arrive in the late game.

Third: I personally have not figured out how to get the AI to build monolith facilities. If any can tell me I would appreciate it.

Emperor, if you have any other questions let me know. Hope this helps.
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Old January 16th, 2001, 11:43 PM

Emperor Zodd Emperor Zodd is offline
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Default Re: Explain why???????????????????

I'm using the popular mods. Why doesnt someone post a mod to fix this problem?

What exactly needs to be changed?

[This message has been edited by Emperor Zodd (edited 16 January 2001).]
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Old January 17th, 2001, 12:10 AM

SunDevil SunDevil is offline
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Default Re: Explain why???????????????????

Now remember these are for the default ai. What these files do is raise the requirement to colonize a planet as a mining planet. It also leaves room on the larger planets so upgrades and later\better facilities and can still fit on the ai's older planets. With the vacant space this doesn't hinder the ai's production from what I have seen. And the reason why people haven't made changes yet is because they are in the process right now or they are waiting for the next patch. I would like to hear what you think of these files. Hope this helps.

[This message has been edited by SunDevil (edited 16 January 2001).]
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Old January 17th, 2001, 12:14 AM

UmberGryphon UmberGryphon is offline
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Default Re: Explain why???????????????????

quote:
Originally posted by SunDevil:

Third: I personally have not figured out how to get the AI to build monolith facilities. If any can tell me I would appreciate it.



The computer only builds monolith facilities on a farming colony if its monolith facilities produce more organics than its organic farms. Since organic farm 3s produce more organics than monolith facility 3s, this almost never happens (although in a no-warp-point game the computer researches stellar manip early, so it does happen). The same is true for mineral miners and radioactive extractors.

If you edit the config files so that monolith 3s produce more than 1000 of each resource type, then in the late game the computer will build lots of monolith 3s (and never build the resource-specific facilities again).
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