quote:
Originally posted by Baron Munchausen:
So try playing against them WITHOUT mines next time. There's a new restriction on mines coming soon. There will be a limit on how many you can place in a sector. Settable, of course, but still... it's another way to limit the power of mines.
Oh? Hopefully that number won't be lowered to something like 10. Crippling something in the game because you have problems with the AI learning the correct strategy doesn't make it very fun. Maybe have the all of the AI empires research mines as was mentioned about the Terrans earlier on this topic will help because they -will- send a good minesweeper that will nail a lot of mines at some point. I'd rather the AI learn to mass minesweepers and/or change orders for fleets to not enter sectors that have mines. I can understand one ship hitting the previously cleared sector, but not an entire procession of ships.
Although I must admit I now use mines to buy time until I can get some space stations set up on the warp point.
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"What do -you- want?" "I'd like to live -just- long enough
to be there when they cut off your head and stick it on a
pike as a warning to the next ten generations that some favors
come with too high a price. I would look up into your lifeless
eyes and wave like this..." *waggle* "...can you and your
associates arrange that for me, Mr. Morden?"