Re: Modding questions
1. Yes. Its pretty simple really, you just have to add the new image into components.bmp as a 40x40 bmp. It works exactly the same as adding a new mini image to SE4's components.bmp, except now you need to use that ugly color as a background- it tells Starfury what you want transparent. The numbers are index. First number gets 1 (or 0..can't remember offhand), and it just counts up from there.
2. Sort of. I'm not sure you can place components like this, but any ship can be placed in a map via the maps_(mapname)_map file. Works the same way as placing planets.
3. Ships are pre-generated when you warp in, unfortunately. More can be made via events for missions, though.
4. Sky's the limit. Or rather your CPU is. I've had over 100 ships in a system at a time, and SF ran fine. If you put too many in, it does tend to slow down.
5. Only if they happen to stumble into the fight.
6. Not sure what's going on here. What's dropped depends on two things- the components on the ship, and the randomcomps it carries. Don't think your change should have made them more powerful..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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