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October 1st, 2003, 05:50 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Thanked 50 Times in 11 Posts
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A quick question about Man
So in Dom I Man is infamous for having a record number of troops only buildable in their home province - daughter, mother, and crone of Avalon, as well as Knights of Avalon, Wardens, and Lord Wardens - a total of 6, including all the nation's mages! This is way more than any other nation (at least in Dom I).
So this is my question: Is this the same in Dom II? Or can you recruit some of these units outside the home province? Or are other nations also having to build more units in home province only (to make it more even)?
Honestly I'd probably settle for Knights of Avalon alone being able to be built anywhere. It makes sense (though it is a pain) that the witches are centred in the home province, since their magical power comes from the secret Forest of Avalon. And it kinda makes sense to have Wardens built there, since they are described as protecting the crones, and are sacred. But as it is you can't build wardens and knights of Avalon to any significant degree, which kinda sucks. Also as has been pointed out many times, having all your mages recruitable only in your home province is a real handicap.
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October 2nd, 2003, 04:38 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
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Re: A quick question about Man
a brief addendum - another nation I think suffers in the same way is C'Tis - mainly because their heaviest infantry, the Swamp Guard, and their best (read "only worthwhile") ranged troops, the Poison Slingers, can both only be built in their home province.
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October 2nd, 2003, 07:53 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: A quick question about Man
Ctis is very disadvantaged compared to other nations. I could list several things which show that, if you compare them with another race, they are at disadvantage. I hope they have a small boost in power in doms II.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 2nd, 2003, 10:01 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: A quick question about Man
Quote:
Originally posted by st.patrik:
a brief addendum - another nation I think suffers in the same way is C'Tis - mainly because their heaviest infantry, the Swamp Guard, and their best (read "only worthwhile") ranged troops, the Poison Slingers, can both only be built in their home province.
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BTW, playing a solo game with Arco I just managed to take their Home province, along with the sites allowing recruitment of those troops. I stormed the castle, so totally control the province.
But I can't build the special troops, looks like they onmly "work" with Ctis owners
Is that normal ?
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October 2nd, 2003, 10:14 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
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Re: A quick question about Man
C'tis can now play as Ermor with their new theme "Desert Tombs" (actually in my current game I'm facing 2000 of their troops in their capital alone). Also they have additional theme "Miasma" that makes your domain very inhospitable to all non-cold blooded creatures (it diseases them) and thus making offensive against them very difficult. Not sure if units are different in default theme since I didn't ever play them in Dom I demo.
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October 2nd, 2003, 10:18 AM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
Thanks: 5
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Re: A quick question about Man
Quote:
Originally posted by PDF:
BTW, playing a solo game with Arco I just managed to take their Home province, along with the sites allowing recruitment of those troops. I stormed the castle, so totally control the province.
But I can't build the special troops, looks like they onmly "work" with Ctis owners
Is that normal ?
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Yes. It's same as in DomII, however there are some sites that will allow you to recruit some of special troops available to other nations (not many and they are there).
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