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October 29th, 2003, 05:03 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
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Impartial MASTER LIST of issues/problems
At Kristoffer's suggestion (see "What did I miss from Dom I" thread) here is a list of the things people have been saying that they would want the IW team to give their attention to:
• Strategic AI
• SP diplomacy
• Increased battle replay functionality (various speeds, etc.)
• Castle battle results
• More than one god for each nation
• Darker colours/textures in unit displays
• Newbie demo 'get started' stuff
• Bug fixes
• Moddability
• Alignment of stats in unit info screens
Are there any things which are really important that I missed?
Please Note: This is intended to be an impartial listing of the various things raised by different people. Please express why your suggestions are the most urgent/important elsewhere.
Once I'm sure we have a full list I'll make a poll for which 3 things (or something like that) you think are the most important to work on.
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October 29th, 2003, 05:06 PM
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Corporal
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Re: Impartial MASTER LIST of issues/problems
Nice list.
patrik, Mortifer's Poll is sorta about that.
What should IW improve in Dominions II.?
GFX 4% (2)
Music & SFX 2% (1)
AI 67% (32)
Game balance 10% (5)
UI (User Interface) 35% (17)
32 had voted for the AI.
[ October 29, 2003, 15:07: Message edited by: MStavros ]
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October 29th, 2003, 05:12 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by MStavros:
Nice list.
patrik, Mortifer's Poll is sorta about that.
What should IW improve in Dominions II.?
GFX 4% (2)
Music & SFX 2% (1)
AI 67% (32)
Game balance 10% (5)
UI (User Interface) 35% (17)
32 had voted for the AI.
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Thanks
And you're right, Mortifer's Poll was something like this. It just didn't have all the things people have since then mentioned. Also some of the things on his list haven't been raised as major concerns by anyone (at least as far as I know) - I'm thinking here of GFX and SFX particularly. So I guess I figured an update was ok - no offense intended at all to you, Mortifer, if you're reading this.
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October 29th, 2003, 05:17 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Impartial MASTER LIST of issues/problems
Hmm, MStavros... Did you read the entire post made by st.patrik.
This thread is supposed to be impartial and rid of opinions regarding what is most important.
I wanted a list of all things that you consider issues, not how important you thought they are. No offence.
All right, other things mentioned:
* Less focus on supercombatants
* More regrowth / less population death
* Find item on commanders
* ? accessible on main menu
* End/quit/save/host button remake (maybe already mentioned)
[ October 29, 2003, 15:18: Message edited by: Kristoffer O ]
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October 29th, 2003, 05:23 PM
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Sergeant
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Re: Impartial MASTER LIST of issues/problems
It's a known rule regarding statistics that whoever writes the questions is determining strongly the results of the poll.
In the one previously mentioned the outcome was obvious:
Graphics, music & UI had seriously improved from Dom I, and it is too early to judge balance (and this was pretty correct in Dom I, while some nations & designs were stronger all nations were playable)...this only left AI.
No offense meant to the guys that enjoy launching polls, but their use to support a personal PoV is debatable at the very least. I much rather prefer an argumented post.
A simple example:
Do you prefer to pay a) 80% taxes to the Government or b) 60% taxes?. Voters will rationally opt for b), but you cannot conclude from that that voters _want_ to pay 60% taxes.
[ October 29, 2003, 15:24: Message edited by: Wendigo ]
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October 29th, 2003, 05:26 PM
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Major
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Re: Impartial MASTER LIST of issues/problems
Thanks for those other issues Kristoffer [I re-wrote a couple of them]. Here's the updated list:
• Strategic AI
• SP diplomacy
• Increased battle replay functionality (various speeds, etc.)
• Castle battle results
• More than one god for each nation
• Darker colours/textures in unit displays
• Bug fixes
• Moddability
• Alignment of stats in unit info screens
• Less focus on supercombatants
• More regrowth possibilities / less emphasis on population death
• Ability to search for items on commanders
• '?' accessible on main menu
• Newbie demo 'get started' guide (& perhaps quick start game?)
• End/quit/save/host button remake
Any others that should be on this list?
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