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  #1  
Old October 30th, 2003, 12:02 AM

HJ HJ is offline
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Default Problem with demo not starting with Win98SE solved

Hi all.
I managed to solve my own problem with Doms II demo not starting, so I'm posting this in hope that people who experience the same problem might be able to sort it out as well.

I'm running Win98SE, Athlon 800Mhz, 256MB RAM, and ATI Radeon 7200 with latest catalysts drivers 3.8. I was unable to start the demo: the game would change resolution of my desktop, and then just not initialize at all, so I had to restart my computer. I noticed that there was a text file in my installation directory named stderr.txt that read:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
I also noticed that there is a file called sdl.dll in the directory, and also that the same file exists in the Dominions I demo directory which was running properly. So I just replaced the sdl.dll file in the Doms II dir with the one from the Doms I demo, and the game now runs without a problem.

I would also like to thank Johan K for pointing out some helpful switches, namely:

-dd (I believe this is a debugging mode of a sort that creates a log.txt file in your Doms II directory; mine read:
-------------------------
----- DOMINIONS ---------
-------------------------

dbglevel 2 pc_endian
datapath='.'
savepath='.'
temppath='C:\WINDOWS\TEMP/dom16882'
)

Another one is:
--window --res 640 400 (which runs the game in a window mode)

The window would appear very briefly, and then disappear when using those switches, and the game wouldn't initialize at all. But the exchange of sdl.dll seems to have done the trick.

So, without much ado ('cause I have a game to play ), I hope that people who experience the same problem under Win98 will find this info helpful.
Cheers,
HJ
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  #2  
Old October 31st, 2003, 01:55 AM
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PvK PvK is offline
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Default Re: Problem with demo not starting with Win98SE solved

Interesting. I didn't have that problem at all with my Win 98SE machine.

PvK
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Old October 31st, 2003, 05:24 AM

HJ HJ is offline
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Default Re: Problem with demo not starting with Win98SE solved

Well, I don't have a clue what the SDL is, or why there was a problem, or why did this fix the problem. I'm just happy that it did.
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Old December 3rd, 2003, 02:26 AM
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Default Re: Problem with demo not starting with Win98SE solved

This error message The OPENGL32.DLL file is linked to missing export GDI32.DLL:Gd;SwapBuffers will appear if your opengl and gdi dlls are incompatible with each other. A windows 98 reinstallation will cure that. But that solution might not be desirable for everyone I guess.

Thanks to Phill for finding this out.
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Old December 24th, 2003, 12:21 AM

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Default Re: Problem with demo not starting with Win98SE solved

Windows98 Fix
I downloaded the SDL.DLL from http://www.megaone.com/stuntmania/downloads.html, unzipped the sdl.dll and put it in the C:\Program FIles\Dominions2demo\ directory. Be sure to over wright the existing sdl.dll.
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Old January 9th, 2004, 01:05 AM

Jason Pratt Jason Pratt is offline
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Default Re: Problem with demo not starting with Win98SE solved

I had the same problem (on a Windows ME machine, which I suppose isn't surprising given that they're basically the same as Win 98); with the same solution.

However, when I reach the main screen I now find my mouse is invisible. (It comes back when I exit to normal desktop.)

This, to put it mildly, is disconcerting. {g} Thoughts? Anyone else had this problem?
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