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  #1  
Old December 20th, 2003, 06:39 PM
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aldin aldin is offline
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Default Which sphere of magic do you always want a few picks in?

I'm still trying to get a feel for good 'utility' magic, the stuff you can always use no matter which pretender/nation combo you have:
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Old December 20th, 2003, 06:45 PM
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Default Re: Which sphere of magic do you always want a few picks in?

Hmmm I thought it would be along the line of Enchantment or Construction.

This was difficult. You can always fill these in later in the game so mostly its early game bonuses. Fire adds nice items to add firepower to an army (bad pun), nature allows items to allow feeding large armys, astral for scrying though you never take a few in that, blood because its one of the harder ones to fill in and allows for useful summonings.
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Old December 20th, 2003, 06:59 PM
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Default Re: Which sphere of magic do you always want a few picks in?

Quote:
Originally posted by Gandalf Parker:
astral for scrying though you never take a few in that
For a rainbow mage who's never to see combat a few in astral work quite well.
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Old December 20th, 2003, 07:56 PM
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Default Re: Which sphere of magic do you always want a few picks in?

Air as something that comes form Dom1... But still, I might not take it as a Caelum. Mistform would be good for a SC, and air has nice spells for mages... So it propably is air.
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Old December 20th, 2003, 10:41 PM

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Default Re: Which sphere of magic do you always want a few picks in?

Sorry Aldin but I can't answer your poll as you left out my choice. There is no path I think you need to have access to. Sure in Dom1 you could argue that not having access to air was too big a risk to take but in Dom2 I don't think there is a path of magic I would always take - as it should be.

Cheers

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Old December 21st, 2003, 02:11 AM
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Default Re: Which sphere of magic do you always want a few picks in?

I agree with Keir on this.

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