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January 24th, 2004, 01:26 PM
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Corporal
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Join Date: Oct 2003
Location: Finland
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New mod: Devil\'s Lair
I've made a new mod. Check it out. It's at the Illwinter's site.
Just playing around with mod-tools.
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January 24th, 2004, 01:57 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: New mod: Devil\'s Lair
Direct link:
http://ulm.illwinter.com/dom2/devils.zip
I thought the easier it is to check this, the more people comment it.
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January 25th, 2004, 02:03 AM
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Major
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Location: Finland
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Re: New mod: Devil\'s Lair
Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.
All this is IMO and based on quick impressions, so take with a grain of salt.
[ January 24, 2004, 12:10: Message edited by: Teraswaerto ]
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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January 25th, 2004, 02:56 AM
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Corporal
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Join Date: Oct 2003
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Re: New mod: Devil\'s Lair
Quote:
Originally posted by Teraswaerto:
Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.
All this is IMO and based on quick impressions, so take with a grain of salt.
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You are absolutely right about demon knights! What was I thinking when I made them cost so little. Well it's quite fun to play with huge hordes of blessed demon knights
D.knights are supposed to be unholy and capitol only, as Fire Demons also.
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January 24th, 2004, 04:46 PM
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Private
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Join Date: Nov 2003
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Re: New mod: Devil\'s Lair
Quote:
Originally posted by Morag:
quote: Originally posted by Teraswaerto:
Looks fun. The Demon Knight is far too cheap at 20 gold though, special national knights cost close to 100 and the demon knight is probably better than any of them. The same goes for his resource cost. Also, the commander Fiend of Darkness and Devil are probably too cheap, as are the Storm Demons and possibly Demon Jesters too.
All this is IMO and based on quick impressions, so take with a grain of salt.
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You are absolutely right about demon knights! What was I thinking when I made them cost so little. Well it's quite fun to play with huge hordes of blessed demon knights
D.knights are supposed to be unholy and capitol only, as Fire Demons also. I hope you are going to fix the cost issues. The mod looks like it has good potential. Thanks for your work.
Leadman
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January 24th, 2004, 06:25 PM
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Corporal
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Join Date: Oct 2003
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Re: New mod: Devil\'s Lair
Here is a quick fix for cost issues...
http://www.students.tut.fi/~anttil32/mod/devils.zip
I plan to add couple more units (unholy priests: demonologist, occultist) but first I need to make graphics for them and I'm not so good artist. It takes some time.
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