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  #1  
Old February 16th, 2004, 09:39 AM
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Default two questions about R\'lyeh

First, does the Mind BLast benefit / suffer from penetration / magic resistance? (Does it make sense to put a Spell Focus on a Star Child?) And if not, is it Attack skill and Defense which is used in the formula o' fun?

Second, what is this Stargazer people mention? So far, I have only succeeded in feebleminding EVERYone, including my pretender, in trying to figure out how to get a nice Void Monsterlet. I was told: Try it with a Stargazer. Fair enough.
Since I cant recruit one, I figure I have to summon one -- but how?
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Old February 16th, 2004, 09:41 AM
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Teraswaerto Teraswaerto is offline
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Default Re: two questions about R\'lyeh

The Stargazer is one of the R'lyeh heros, but you can just use illithid priests. Anything else will get feeblemind.
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Old February 16th, 2004, 09:57 AM

CharonJr CharonJr is offline
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Default Re: two questions about R\'lyeh

Yup, Starspawns (I prefer the priests here due to them being cheaper and having the same chance for successful summons/getting feebleminded) are the way to go.

Only mages with a point in astral can try summons, but non starspawns have a 75% chance to become feebleminded. Starspawns have a 5% chance and Cthugul the Stargazer (R'lyeh hero) has a 2% chance.

Unless you are unlucky a starspawn priest should be perfect (on average you get a summon each 2-3 turns and most likely will be able to cure your summoner when he gets feebleminded).

When you get Cthugul VERY early in the game you should use him, but I wouldn't waste more than 1-2 points in summon skill (you get a point for each successful summon) in order to replace a starspawn with Cthugul.

The higher your summoning skill is, the more power the summons will have on average (I once got a Vastness with a summoning skill of around 9 IIRC). At 10+ you often get Greater Otherness and other pretty nice summons.

The Illithid mind attacks can be resisted, but aren't effected by range or visibility.

CharonJr

[ February 16, 2004, 07:59: Message edited by: CharonJr ]
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Old February 16th, 2004, 11:10 AM

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Default Re: two questions about R\'lyeh

Quote:
Originally posted by CharonJr:
Yup, Starspawns (I prefer the priests here due to them being cheaper and having the same chance for successful summons/getting feebleminded) are the way to go.
Oh, the Priests are even better than just "preferred", they're the only viable choice: They don't have the SAME chance of getting successful summons and not getting feebleminded: They have a greatly REDUCED chance of getting feebleminded. Cheaper isn't even the point: Their chance of being feebleminded is about 4x less than anything else: 5% vs. 20%.

Stargazer, the national hero, has a mere 2% chance of going to the funny farm.
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Old February 16th, 2004, 01:08 PM

CharonJr CharonJr is offline
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Default Re: two questions about R\'lyeh

Ah, never tried to summon with a starspawn mage They have a 20% chance to get feebleminded ?

Oh well, they are too costly and useful in other ways anyway to be "wasted" at a Void Gate

CharonJr
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Old February 16th, 2004, 01:10 PM
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Default Re: two questions about R\'lyeh

Righto, thanks.

Realize my first question was misleading, my mistake.

I meant: Upon what basis is the Penetration calculated? (Normally, +1 Pen for ever +2 levels above spell requirement right?)

But if I grasp this mind bLast thingy right, it is not an astral-based spell (it doesnt use fatigue and non-mages use it), so: upon what is mind bLast based? How can I raise the penetration level?
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