.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 27th, 2004, 09:46 AM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Scenario: Orania Nasty Edition

As I really like the general Orania War setup, and especially the map, but despair because the AI nearly always loses to me in the magical site race, I have decided to write a new scenario based solidly on the old one but with each nation given certain initial advantages in the forms of sites or extra leaders, sometimes in line with their default theme, sometimes giving a unique boost for the hell of it. Independents have also been set to 9. In general, it seems that the AI performs better vs. humans at higher independent settings - possibly because rapid expansion as a human the first dozen turns is a bit harder.

I am now up to Version 0.6, which can be downloaded from my site.

Download Orania Nasty Edition v0.6 here

As every nation is now rather more powerful initially, the question arises whether it is well balanced. While I am happy to announce that the AI seems to utilize its new sites quite efficiently, the most likely answer on the topic of balance at this time is probably a resounding NO.

All 17 nations have had their initial conditions changed, and there is no way in hell I have enough time to comprehensively test balance - I am too busy playing the scenario for fun

As such, I will value all constructive criticism and change suggestions that may be made based on examining, or better yet, playing, the scenario - even "YOU DID WHAT!?!" Posts. (1)

/Peter


(1) Erhm. Just to forestall one of the obvious ones: The Ermorian Wraith Lord named "Beyond Reproach" does not throw the game. It has a weakness most uncommon to Wraith Lords - the use of astral magic.

[ February 27, 2004, 11:10: Message edited by: Peter Ebbesen ]
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
  #2  
Old February 27th, 2004, 01:56 PM
Wauthan's Avatar

Wauthan Wauthan is offline
Second Lieutenant
 
Join Date: Dec 2003
Posts: 475
Thanks: 0
Thanked 1 Time in 1 Post
Wauthan is on a distinguished road
Default Re: Scenario: Orania Nasty Edition

It's plenty fun. You obviously put a lot of thought into it. The AI is a lot more challenging this way.
Reply With Quote
  #3  
Old February 27th, 2004, 05:06 PM

licker licker is offline
Captain
 
Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
licker is on a distinguished road
Default Re: Scenario: Orania Nasty Edition

No time to check it out for myself right now (though I will eventually...), but do the changes to initial conditions also mean the player(s) also gets that initial boost? I'm assuming the answer is yes, which is fine, though a more 'handicaped' Version might appeal as well. OF course if you make the nations intentionally imbalanced you have the handicap built in, but only if you want to play specific nations. Not a problem, just an observation
Reply With Quote
  #4  
Old February 27th, 2004, 05:40 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Scenario: Orania Nasty Edition

Is this a MOD or a MAP?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #5  
Old February 27th, 2004, 07:18 PM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Scenario: Orania Nasty Edition

Quote:
Originally posted by licker:
No time to check it out for myself right now (though I will eventually...), but do the changes to initial conditions also mean the player(s) also gets that initial boost? I'm assuming the answer is yes,
And you assume correctly. A major question is whether the initial boost is, on average, more helpful to the player than the AI or vice versa. Time will tell.

...It depends a lot on which nation you play, really, as I have taken great pains to diversify the site-advantages of the individual nations. Some nations have guaranteed great bonuses to a school of magic, others have access to automatic summoning-sites using mages, while others have nearly impregnable secondary fortresses during the early game or strategically located resources. Some have good starting leaders, some have not, &etc.
Quote:

which is fine, though a more 'handicaped' Version might appeal as well. OF course if you make the nations intentionally imbalanced you have the handicap built in, but only if you want to play specific nations. Not a problem, just an observation
And a good one. However, as I intended this as a stock scenario that can be profitably played in SP as any nation, I do not intentionally handicap any nations. (Well, it could be played in MP as well, but the imbalances in initial sites might make it too uncomfortable in the "players whining about unfair advantage" Category)

Quote:
Originally posted by Gandalf Parker

Is this a MOD or a MAP?
MAP - no rules are changed.

It is a scenario based on the Orania map with all the information contained in the map file and no new graphics.

[ February 27, 2004, 17:18: Message edited by: Peter Ebbesen ]
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
  #6  
Old February 29th, 2004, 04:31 PM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Scenario: Orania Nasty Edition

Ouch. Just tried a game as Marignon with 16 impossible AIs. Everything went well until I went for Ashen Ermor's throat around round 25. Massed friars and inquisitors backed up by crossbowmen and knights of the chalice mopped up all before me with nary a casualty...

...Until I ran into Ashen Ermor's main army. Which apart from the usual hundreds of fodder featured about 10 Dusk Elders and Spectators, all of them with plenty of death gems, who cast multiple shadow bLasts straight into my formation.

Seing 35 knights of the chalice (and 20-30 crossbowmen, but who cares about them) destroyed in the first two rounds of combat, THAT HURTs!

This is great fun.
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:18 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.