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March 17th, 2004, 09:54 AM
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Private
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Join Date: Mar 2004
Location: Transylvania
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Unknown magic sites in starting provinces?
My question is simple: Is there any chance to have unknown magic sites in starting provinces?
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Living nor dead, and I knew nothing,
Looking into the heart of light, the silence
(Thomas Stearns Eliot: The Waste Land)
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March 17th, 2004, 10:36 AM
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Corporal
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Join Date: Feb 2004
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Re: Unknown magic sites in starting provinces?
No. Starting provinces have your nation/theme's sites only and never random ones. It makes sense when you realize you could be stuck with something like a Chillsick Swamp or Inkpot End or heck, someone could start with something like Shining Mound and get extra extremely nice sacred troops from their capital. Would be extremely unbalancing.
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March 17th, 2004, 12:33 PM
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Private
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Join Date: Mar 2004
Location: Transylvania
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Re: Unknown magic sites in starting provinces?
Yes, but what if you got more starting provinces? (like 3)
__________________
Living nor dead, and I knew nothing,
Looking into the heart of light, the silence
(Thomas Stearns Eliot: The Waste Land)
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March 17th, 2004, 01:30 PM
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Private
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Join Date: Mar 2004
Location: oss
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Re: Unknown magic sites in starting provinces?
Yes, those provinces aside from your capital could (and in Orania often do) have random sites.
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March 17th, 2004, 10:14 PM
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General
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Join Date: Jun 2003
Location: az
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Re: Unknown magic sites in starting provinces?
I have played games where capitals have acquired copper mines and iron mines from events.
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March 17th, 2004, 10:16 PM
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Major General
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Join Date: Jan 2004
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Re: Unknown magic sites in starting provinces?
Quote:
Originally posted by NTJedi:
I have played games where capitals have acquired copper mines and iron mines from events.
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Yeah, I have that happen, too. But those aren't really unknown magic sites in your starting province. 
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