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August 28th, 2004, 09:23 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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can you speak C? fractal terrain? vga? tga?
There is a utility called DomMap which generates random maps for Dominions (raw C code, source code available). It was written for Dominions 1 where the map images were 16 colors. A few of us have updated bits and pieces so that it works with Dom2 but there is more that I would like to see touched up.
The fractal routine sems to generate alot of variable heighth points but then it squeezes them into 16 colors. Id like to have that part "undone" and see if we cant get a vga smoothing look (I can provide visual examples of all of this if it helps). There are other things we could use but thats a main point for me.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 28th, 2004, 10:25 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
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Re: can you speak C? fractal terrain? vga? tga?
Probably not - but I wouldn't mind looking. I take it there is some C source to start with? And would there be a reference on fractals that the original programmer used when writing his code?
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August 28th, 2004, 10:38 PM
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Major General
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Re: can you speak C? fractal terrain? vga? tga?
DomMap is available for download from my site. Go have a look-see.
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August 28th, 2004, 10:52 PM
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First Lieutenant
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Re: can you speak C? fractal terrain? vga? tga?
Quote:
Arryn said:
DomMap is available for download from my site. Go have a look-see.
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Got it - thanks. I'll check it out.
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August 29th, 2004, 01:17 AM
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Lieutenant General
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Re: can you speak C? fractal terrain? vga? tga?
I'll see about taking a look, if I have the time and energy - map conVersion / extraction utilities were among the programs I developed in my previous life, albeit (because of X quirks and needing a bunch of overlays) the maps were all in 256 color mode.
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August 29th, 2004, 09:21 AM
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First Lieutenant
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Re: can you speak C? fractal terrain? vga? tga?
As the one who tweaked (not much more than that) dommap so as to move it from dom1 to dom2 format, I can say that the fractal algorithms are basically undocumented.
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August 29th, 2004, 10:26 AM
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Major General
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Re: can you speak C? fractal terrain? vga? tga?
Quote:
Gandalf Parker said:
The fractal routine sems to generate alot of variable heighth points but then it squeezes them into 16 colors. Id like to have that part "undone" and see if we cant get a vga smoothing look (I can provide visual examples of all of this if it helps).
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I just took a quick peek at the code and if I'm not mistaken, the relevant code snippet that is responsible for this is to be found in the function "dump_color" in the file "targa.c" (very first function in that source file). Assuming I've correctly ID'd the responsible code segment, "fixing" it should be trivial.
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August 29th, 2004, 10:30 AM
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Sergeant
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Re: can you speak C? fractal terrain? vga? tga?
Well, it's pretty ugly coding, and it doesn't play well with the prettifying script, but I've hacked something together. Have a look here:
http://home.Online.no/~rmoldskr/Dominions/DomMap.zip
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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August 29th, 2004, 11:09 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: can you speak C? fractal terrain? vga? tga?
Looks MUCH better to me. Thank You. Here is a quick test run on default settings.
http://www.dom2minions.com/~dominion/full_fract.jpg
Now I need to see if it messed up the #terrain code
EDITED: Ok the terrain is fine.
WHile you were in there did you happen to notice anything that would make it run alittle "nicer"? The automatic generation scripts have to be carefully scheduled on my system to avoid trying to run when other cpu/memory hogs are running.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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August 29th, 2004, 11:13 AM
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Sergeant
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Join Date: Sep 2003
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Re: can you speak C? fractal terrain? vga? tga?
I'm afraid not - I didn't really look at the inner loops in much detail. I added a third fractal map, though; which will slow things down a little.
__________________
"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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