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May 11th, 2005, 12:50 AM
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Private
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Join Date: May 2005
Location: Cincinnati, OH, USA
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Looking for help with mod ideas
I would like to create a component that allows a ship to have greater max speed than normal. Does anybody know if this is a possibility? I tried searching the modding guide but did not find anything that seemed to fit.
For example, a stock human destroyer has a max top speed of 1000, but a cruiser only 800. I'd like to create a new component (which would be very expensive of course) that maybe at level 10 would allow that cruiser to get up to 900 instead of only 800.
Similarly, I'd like to be able to add tonnage to a ship via a component as well... maybe a cruiser could carry an extra 100 tons of equipment by having a certain component. Anybody know if this is possible?
I appologize if this question has already been asked an answered, I did try to search but didn't find what I was looking for. If I just missed it I'd appreciate it if you'd point me in the right direction...
RH
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Robert, the Earl of Huntingdon
Tarry here, my merry men, whilst I seek what adventure may be found in yonder greenwood, but look ye listen for my call, for I shall blow my horn if I become hard-pressed.
Adapted from Sterling, pg 45
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May 11th, 2005, 03:30 PM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
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Re: Looking for help with mod ideas
I'm pretty sure that the extra tonnage via components isn't possible. The only way to change that is to change the tonnage values in the Main_PurchaseShipPlayer.txt or Main_StartingPlayerShips.txt.
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May 11th, 2005, 08:12 PM
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National Security Advisor
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Re: Looking for help with mod ideas
Extra speed won't work, but you can add extra tonnage with components by using the effect Hull Amount.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 12th, 2005, 01:35 PM
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Private
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Join Date: May 2005
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Re: Looking for help with mod ideas
Phooey. Extra speed was what I wanted most. Maybe I'll try experimenting a bit...
See what I really wanted was to make the fazrah and amonkrie have really fast ships, but with special (and expensive, of course) components you could equip your ship to keep up... I already know how to make faster engines, and have even created the component image for them... but I want to make the ship itself capable of faster speeds.
Are you guys sure it can't be done or have you just never found a way to do it?
RH
__________________
Robert, the Earl of Huntingdon
Tarry here, my merry men, whilst I seek what adventure may be found in yonder greenwood, but look ye listen for my call, for I shall blow my horn if I become hard-pressed.
Adapted from Sterling, pg 45
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May 12th, 2005, 02:04 PM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
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Re: Looking for help with mod ideas
Well you can go to the Main_PurchaseShipPlayer.txt or if you want to increase the speed of the enemies, Main_PurchaseShipEnemy.txt and change the Maximum speed settings from there.
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May 12th, 2005, 02:22 PM
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National Security Advisor
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Re: Looking for help with mod ideas
It can't be done -with a component-.
What you CAN do is add a non-engine component that adds to max speed, then boost the max attainable speed in PurchaseShips.
Your engines will still only get you up to whatever their highest value is, but the extra component will push you up beyond that. Just make sure the engines can't hit the max speed on their own..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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