|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  
	
	
		
	
	
	| 
			
			 
			
				June 20th, 2005, 09:48 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2004 Location: Sacramento, CA 
						Posts: 436
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Casting \"greyed\" out spells 
 Question - in an SP game I had my Pretender enter the water to take a water province, and I thought I scripted him to cast Water Shield and 1 or 2 other buffs before going to attack closest.  Now when the turn started, he cast no spells, just ran over and died after taking on 25+ ichtyids.     
Now I thought if I had the ability to select a greyed out spell like Water Shield (I was on land at the time), it would still work as I moved to attack a water province.  Is this not true?
 
It's possible I canceled the scripted orders somehow, but wanted to know in general if this was the case. |  
	
		
	
	
	| 
			
			 
			
				June 20th, 2005, 10:11 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Dec 2003 Location: Alaska 
						Posts: 2,968
					 Thanks: 24 
		
			
				Thanked 221 Times in 46 Posts
			
		
	      |  |  
    
	| 
				 Re: Casting \"greyed\" out spells 
 
	Quote: 
	
		| Shmonk said: Question - in an SP game I had my Pretender enter the water to take a water province, and I thought I scripted him to cast Water Shield and 1 or 2 other buffs before going to attack closest.  Now when the turn started, he cast no spells, just ran over and died after taking on 25+ ichtyids.
  
 Now I thought if I had the ability to select a greyed out spell like Water Shield (I was on land at the time), it would still work as I moved to attack a water province.  Is this not true?
 
 It's possible I canceled the scripted orders somehow, but wanted to know in general if this was the case.
 
 |  If you script a spell that is meant to be cast underwater, and he goes into battle underwater, he should cast it. The scripts are not evaluated until the battle starts. |  
	
		
	
	
	| 
			
			 
			
				June 20th, 2005, 11:06 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2004 Location: Sacramento, CA 
						Posts: 436
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Casting \"greyed\" out spells 
 Okay, thanks.  I must have somehow canceled my scripted orders then.  Darn, I hate losing a Pretender that way. |  
	
		
	
	
	| 
			
			 
			
				June 21st, 2005, 01:22 PM
			
			
			
		 |  
	| 
		
			|  | 
 Corporal |  | 
					Join Date: Feb 2004 Location: SoCal 
						Posts: 158
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Casting \"greyed\" out spells 
 You may have also needed some water gems to cast it.  No gems, no dice. 
				__________________***
 
 -ef
 |  
	
		
	
	
	| 
			
			 
			
				June 21st, 2005, 02:49 PM
			
			
			
		 |  
	| 
		
			
			| 
 First Lieutenant |  | 
					Join Date: Feb 2005 
						Posts: 693
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Casting \"greyed\" out spells 
 
	Quote: 
	
		| You may have also needed some water gems to cast it. No gems, no dice. 
 
 |  Having made this mistake before, I find that the AI will usually cast some other spell (usually detrimental if not useless), not just skip the script altogether. |  
	
		
	
	
	| 
			
			 
			
				June 21st, 2005, 03:22 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Oct 2004 Location: Sacramento, CA 
						Posts: 436
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Casting \"greyed\" out spells 
 Yes, I've noticed this in other combats.  I'll script the mage to cast Air Shield then 4 Fire Darts, then Cast Spells.  But when I see the battle, they cast Air Shield, then Fire Shield, then some other buff, then the Fire Darts.  And here I am attacking a province with maybe 10 other units, taking on a group of 40, and I want the fire darts to soften them up.  But it didn't happen. 
 So I guess the AI modified my script to account for the "overwhelming" force of the AI?  hehehe
 
 It's good to hear that about the underwater attack.  I do remember going back in to check his scripted orders, and I must have blanked them out by accident and forgot to redo them.
 
 Now, I have to Call God with my 1 priest (as I recruit 2 or 3 more to help out).   -sigh-
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |