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		| nosrac said: first of all, thank you for this wonderful game.
 
 i am by no means a military expert but just a little curious.  is it viable that an iraqi insurgent squad
 (in defense) can pick off advancing infantry at 400m. i understand that there is a movment penalty. am i correct to understand that when infanty moves it is assumed that they are at least keeping their heads down.
 
 also..if a unit becomes pinned, does it become more succeptable to enemy fire?
 
 do you guys think small arms fire too accurate? why don't more units under fire "hit dirt" & "take cover"?
 
 just a few questions and thanks again for an fantastic project.
 
 | 
	
 If you move infantry > 1 or 2 hexes, you are 
not moving tactiacally and will take casualties/be easier to hit - whether from indirect or direct fires.
Move a section 6 hexes down a road, and then a shell hits you, is the weay to lose 4-6 men or get the section vapourised 
 
Already mentioned in the game play notes sectionof the manual. Speed is life is OK for jet pilots, but 
not if you are a grunt.
Cheers
Andy