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July 26th, 2005, 01:54 PM
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Corporal
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Tactical or normal nuke modelling
Is it possible to model tactical or normal nukes in game?
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July 26th, 2005, 04:28 PM
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Captain
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Join Date: Sep 2002
Location: United States
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Re: Tactical or normal nuke modelling
No that is beyond the scope of this game.
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July 26th, 2005, 10:10 PM
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National Security Advisor
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Re: Tactical or normal nuke modelling
Quote:
Starmyth said:
Is it possible to model tactical or normal nukes in game?
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Sure. Don't bother playing the game, just assume that both sides lost.
Cheers
Andy
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July 27th, 2005, 12:13 AM
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Sergeant
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Re: Tactical or normal nuke modelling
To model strategic nukes in the game. Hit the reset button at the moment of use. After rebooting, delete both the scenario, and the orbat of the side nuked. If both sides have large amounts of strategic nukes, delete the game.
troopie
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Pamwe Chete
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July 27th, 2005, 05:18 AM
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Second Lieutenant
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Re: Tactical or normal nuke modelling
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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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July 27th, 2005, 05:58 AM
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Private
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Re: Tactical or normal nuke modelling
The issue has been discussed extensively (and quite often) on the old SPMBT mailing list.
The conclusion was always the same. The scale of SPMBT doesn't allow the modelling of a tactical nuke explosion, even if the operations advised by Troopie would be a solution.
Do that, with Carmina Burana "Fortuna Imperatrix Mundi" at max volume, the effect will be very coreographic 
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July 27th, 2005, 06:18 AM
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Second Lieutenant
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Re: Tactical or normal nuke modelling
To model nukes explosions will not be so interesting because all the map and all the units in it at the moment of the explosion will simply vanish.
Maybe modelling the environment after some days will be interesting (lot of new terrain graphics, lot of new OOBs,etc.) but this is not the purpose of the game,so such weapons will not be modelled.
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