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October 7th, 2005, 04:04 PM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Bug or what?
I noticed weird bug (or something like that) today. I chose US, attack vs. Russians defend June 1970 (26000 points per side) and used "random river". Then checked map area (120x160 hex) and noticed that there were too much "urban" area (enormous city map area near random river). I wanted to remove that "urban" area by changing value 3 into 0. As I did that, game totally freezed and it seemed to make new map until end of world... So after some minutes I stopped whole game and began to write this... I remember that this has happened in previous SPWW2/MBT versions too. I thought that this bug was fixed in v.2.0? Is it really bug or just "a bad luck"?
Warhero
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October 7th, 2005, 06:54 PM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
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Re: Bug or what?
Hi,
I am not sure, but sometimes the map could create some very weird road patterns... maybe this was the case.
Anyway, if the rarity of this issue is very low then you may call it..."a bad luck"!
cheers,
Pyros
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October 7th, 2005, 11:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,957
Thanked 5,692 Times in 2,812 Posts
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Re: Bug or what?
If it starts building a city on you sometimes it bogs down depending on your system and what else you may be and may have been running. A couple of times during development something similar to this happend to me and once you exit and reboot it clears and you might not see it again for months
Don
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October 8th, 2005, 06:33 AM
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Second Lieutenant
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Join Date: Jun 2005
Posts: 570
Thanks: 2
Thanked 30 Times in 28 Posts
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Re: Bug or what?
Well, I tried same thing after my previous message. I chose same nations, year and month, and similar attack/defend thing and same sized map. Then I tried to change urban value into 0, game freezed again (at least AI seemed to make new map forever until I stopped game)... Maybe it's "rare" thing but I hope that problem will be fixed sometimes in future. I don't know is this depending about size of map (120x160 too much for AI?) or just about coding for AI?
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October 8th, 2005, 10:11 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,957
Thanked 5,692 Times in 2,812 Posts
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Re: Bug or what?
OK, give me all the details on the map you were generating and I'll dig into this further. You say you set it to random wide river but you don't tell me how wide you made it
Don
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October 8th, 2005, 10:15 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,489
Thanks: 3,957
Thanked 5,692 Times in 2,812 Posts
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Re: Bug or what?
When you generated that map did you see only a small portion of the mini map ?
Don
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