.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 31st, 2006, 03:04 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Effective Communion?

How do I create an effective communion?
Reply With Quote
  #2  
Old January 31st, 2006, 03:57 AM

Zen Zen is offline
First Lieutenant
 
Join Date: Sep 2004
Posts: 753
Thanks: 0
Thanked 0 Times in 0 Posts
Zen is on a distinguished road
Default Re: Effective Communion?

Depends on what you consider effective.

On the battlefield everything that has "Communion Master" either spell or item will use all availiable communion slaves.

Communion Slaves are easy to kill because they take the fatigue of the Master. When units get over 200 fatigue they start to take damage and afflictions.

My basic formula is 1 per 4. I will use less on my first few communions (if I am controlling a situation and provinces that spread my resources, I calculate the exact fatigue needed along with buffs) if I need.

I usually don't carry more than 8 Comslaves per army unless I am using desperate measures. Anything above a 1 to 4 ratio has a good chance of killing slaves if you have 5+ in research or are not ready with reinvigoration (Why Summon Earthpower is the ubar com spell).

Remember in communions you get +1 Path to your all your Master's Magic Paths (not priestly) for 2, 4, 8, 16 commslaves with them.
Reply With Quote
  #3  
Old January 31st, 2006, 12:02 PM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Effective Communion?

Do you only use communions with Pythium? I tryed to have everyone cast communion slave and communion master to empower eachother but one one of them cast spells.

And I'm pretty sure that you get + to priestly paths as well. My communion casted smite on my enemies. And he was only a Theurg with level 3 holy.
Reply With Quote
  #4  
Old January 31st, 2006, 12:10 PM

shovah shovah is offline
Colonel
 
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
shovah is on a distinguished road
Default Re: Effective Communion?

pythium is just the best at it (50 gold for an auto slave+amazing buffs from the master) any-one with cheap astral can be good at it but...
Reply With Quote
  #5  
Old January 31st, 2006, 12:15 PM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: Effective Communion?

Still, noone has commented if it is effective on the battlefield. I have not manage to make it effective.
Reply With Quote
  #6  
Old January 31st, 2006, 01:03 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Effective Communion?


So try having a plan for how to use it. Think of all those battlefield spells that normally, the only way you could cast it is with your pretender (or unique summons) because it requires 5, 6, 7 levels in a path : Armies of Gold / Lead, Bone Grinding, Mists of Deceptions, Soul Drain, Master Enslave, Undead Mastery, etc. (Note that some of these are easier to cast with CB 5.2, other spells are now harder.)

Going from being unable to cast a powerful spell to being able to cast it is a pretty effective use of Communion. Likewise, being able to cast more powerful offensive magics, at a lower fatigue cost - especially handy with spells whose damage and AoE both go up with magic power.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.