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  #1  
Old April 23rd, 2001, 02:46 AM

Phoenix-D Phoenix-D is offline
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Default Question about Racial techs

I know racial tech areas cannot be captured. What I was wondering was if you removed the flag, would it be captureable even if it needed a racial tech area before it?

What I mean is this. Say you have a tech tree like this:
Crystalline Technology (racial area 4)
Crystalline Weapons (NO racial area)

And made a ship using Crystalline Weapons, would you be able to capture, analyze, and research it? But not Crystalline Technology?

The idea is to have specific techs able to be captured and duplicated, but not others.

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Old April 23rd, 2001, 02:51 AM

Trachmyr Trachmyr is offline
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Default Re: Question about Racial techs

Not sure... but I think that should work out that the unflagged techs are transferrable. But it's just an educated guess.
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Old April 23rd, 2001, 02:55 AM

Marty Ward Marty Ward is offline
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Default Re: Question about Racial techs

You could probably remove any special tech from any trait but you would have to be able to research it. This would mean making any required tech available for everyone or moving the specific tech you want to another tech tree. Moving it might screw up any AI that use the special tech.
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Old April 23rd, 2001, 03:20 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Question about Racial techs

Sorry.
You can't steal racial techs, even if they aren't directly under a racial tech. I've anaylsed phong ships and not been able to get shard cannons.

You certainly can't research stuff you don't have the "tech that opens the tech area that the component is in"
eg. I steal shield tech from some alien. I don't even have physics 1, but I get shield tech level 1. I cannot research shields, but I can still build ships with Shield Generator I's on them.
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Old April 23rd, 2001, 03:35 AM

Trachmyr Trachmyr is offline
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Default Re: Question about Racial techs

But I think that's exactly what he wants... not to be able to research the racial techs, only to be able to build what he steals.

Just tried it in the game, I'm sorry to say that it does not work...

[This message has been edited by Trachmyr (edited 23 April 2001).]
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Old April 23rd, 2001, 05:53 AM

Phoenix-D Phoenix-D is offline
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Default Re: Question about Racial techs

Odd, because I just tried it myself and it did work.. (I'm smacking myself for not just doing this earlier )

Setting crystalline tech and weapons to racial area zero meant I could analyze and produce the stuff I captured.

Unfortunately, two problems crop up. Capturing an anazlying a ship w/ crystal armor and a Shard Cannon on it gave me EVERYTHING from those tech areas- i.e. I got the facilites too! Ick. I'm assuming it works like this for normal captures too?

More importantly, setting HIGH for the starting tech level gave everyone that stuff to start with. Oh well, at least it's possible to do it.. should help some with my mod.

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