.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 6th, 2001, 10:21 PM

alien alien is offline
Private
 
Join Date: May 2001
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
alien is on a distinguished road
Default Newbie

Hi, fellow enthusiasts.
Couple of Queries which I hope you experienced players will be able to answer:

1) My ship warps into a system. The same or next turn it is attacked. Even though the warp point is shown on the tactical screen there appears to be no way for it to escape (being an unarmed explorer type vessel). Does it have to engage in combat with the inevitable consequences ??

2)Is it possible to drop satellites in space, other than always orbiting a planet? I have tried to do this using a transporter vessel but it won't allow me to do so.

3) I don't understand ship movement on the tactical combat screen. e.g. My ship has six engines but it is only allowed to move three spaces. Is it therefore two engines per movement point ?? If so, what happens when you are reduced to three or five ???

4) Is there a downloadable faq available anywhere, which I could use as a reference ??

Hope you can assist.

Many thanks in anticipation.
Reply With Quote
  #2  
Old May 6th, 2001, 10:33 PM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: Newbie

Hi,
There is no retreat from combat.
You can deploy satelites anywhere, you need to build a ship with satelite bays. A transport can be use and will allow you to carry extra satelites around but any ship with a bay can deploy them.
In tactical combat you move 1/2 your normal movement rounded up. If you lose certain components your movement drops, engines, bridge etc.
Check the mod section for FAQ'S, there are a few guides there.
I think this is all correct, if not someone will let you know.

Reply With Quote
  #3  
Old May 6th, 2001, 10:34 PM

jimbob55 jimbob55 is offline
Corporal
 
Join Date: Jan 2001
Posts: 132
Thanks: 0
Thanked 0 Times in 0 Posts
jimbob55 is on a distinguished road
Default Re: Newbie

1. There is no way to escape combat unless you can stay out of weapons range of the attacking vessel for 30 turns.

2. Yes, you will need to design and build a ship with satallite launch pod component. When the ship has loaded some satallites new icons will be available on the toolbar (launch / retrieve, launch remotely, recover). Either move to where you want to launch the sats or click launch remotely and click where you want the sats.

3. Tactical movement is equal to half your strategic movemnt rounded up (I think). If you lose engines, you'll lose movement very fast.

4. Um. There was a group working on a beter manual, the only thing available now is the 'dubious strategy' guide (I think that's the name) from the mods download area.
Reply With Quote
  #4  
Old May 6th, 2001, 10:36 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Newbie

1. Nope, once in tactiacl mode, there is no retreat. Your options are to sit and take it or try to run circles around him and make it throuugh 30 turns. If you have a speed advantge its possible.

2. Should not be a problem. Use the "launch units remotly" button.

3. Tactical combat movement is half of strategic movement, rounded up to the next whole number. If you start with 6 engines you have 3 movement points. Once your second engine is destroyed your speed drops to 2, and so on.

4. Nothing official. A lot of fan sites have strategy tips. Try Hyperionbase.com for starters, or keep reading these forums. There was some talk a few weeks ago about some people putting together a comprehensive how-to guide, but I haven't heard much lately.

Geo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #5  
Old May 6th, 2001, 10:38 PM
Dracus's Avatar

Dracus Dracus is offline
Captain
 
Join Date: Jan 2001
Location: Dallas, Texas
Posts: 817
Thanks: 0
Thanked 0 Times in 0 Posts
Dracus is on a distinguished road
Default Re: Newbie

There is a strat guide in the mod section that answers alot of questions.
As for the attack, You can not excape was combat begans. You can run around and hope that your ship is faster then the attacking ship. Most of the time you will lose the unarmed ship. I personally ram my unarmed ships into the attacker. If I am going to lose it, maybe I can damage the enmey ship and they have to go back for repairs.
I did this with a large transport and the two ships got stuck together. Neither exploded. At the end of combat we both had un movable ships.

As for dropping sats in space, You can do this. You have to built a ship with Sat bays.
Reply With Quote
  #6  
Old May 6th, 2001, 10:42 PM

alien alien is offline
Private
 
Join Date: May 2001
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
alien is on a distinguished road
Default Re: Newbie

Many thanks to all for your advice and time.

Cheers.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.