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November 4th, 2006, 12:45 PM
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Colonel
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Join Date: Jan 2001
Posts: 1,661
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Infinite combat map
The longer I play SE V the more I get annoyed by the infinite combat map. The map can get so big you even don't find your ships in the sector view because the visible sector is so tiny compared to the entire map.
Please fix this one way or the other.
One solution would be that ships that run away and cross a certain distance get to next hex of the sytem map.
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November 4th, 2006, 12:47 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Infinite combat map
You need to read the changelog for v1.12!
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November 4th, 2006, 02:02 PM
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Sergeant
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Join Date: May 2002
Posts: 279
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Re: Infinite combat map
My combats always automatically end after a chase goes on after about 10 seconds, if neither side gets any closer to the other.
One thing you can try to reposition your ships (without cheating using the sector view), is to move out of the combat sector and come back in the direction you want to appear from. This is also a good way to regroup your ships.
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November 4th, 2006, 02:07 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: Infinite combat map
Note from v1.12:
12. Fixed - You can't move ships in the Sector View if enemy ships are present.
14. Fixed - Space combat now allows you to retreat if you move your ship past the circle border (and it has strategic movement points left). Retreat costs 1 strategic movement point.
15. Fixed - Space combat no longer ends when the distance between enemies remains the same or increases.
16. Fixed - The combat border is now displayed on the overview map.
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November 4th, 2006, 07:18 PM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: Infinite combat map
I've heard folks mention before using the sector view to re-position your ships. But I haven't a clue what it means. Will someone please tell me?
I got bitten by the infinite combat map in my game today. I did three combats in a row but never caught the ship. Meanwhile, a homeworld I captured that had 4000 M population was effectively blockaed. It was quite annoying. I'm definitely looking forward to the new patch!
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November 4th, 2006, 07:42 PM
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First Lieutenant
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Join Date: Jan 2005
Posts: 689
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Re: Infinite combat map
Check out all the tiny icons in the System View. One of them says 'Switch to sector view' or something. Basically, it's combat view without having a combat, and you can freely move units/ships around, positioning them for battle, setting up satellites, etc.
As it stands, you can actually use this to place your ships right beside enemy ships, if combat ended with both sides still in the sector. This wont be possible with the soon-to-come patch, though. Exploit, obviously, but necessary with the unlimited combat area, which will also be fixed in the patch.
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