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December 3rd, 2006, 12:22 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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map with dungeons
I probably would never do this but I tohught Id post the idea so someone else can...
If you look at some of the maps on Illwinters sites, there are some that have split areas. Land and air, or air/land/underground. Or look at the Theatre of War map.
Now consider that Dom3 supports GIGANTIC maps but they dont have to all be used as one big connected map. In other words, create a normal average sized map. Then go thru and select many scattered locations to make "entrances". Now connect those provinces with one link to a spot WAY down on the image where there are a few small "provinces" connected as a dungeon. Fill them with monsters but possibly make them worthless as owned provinces. Now you have a map with dungeons that you can find and explore.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 3rd, 2006, 12:40 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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Re: map with dungeons
You mean a map like this ?
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December 3rd, 2006, 12:43 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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Re: map with dungeons
(this one is not of an average size, around 1250 provinces, 120 in the underworld, it will be suited for games with all eras mixed ; in addition to the underworld it features a web of gateway provinces allowing to travel to distant locations ; there are mini images of the map in the left to resume the special connexions)
ps : I'll finish it once I can get the "inserted province" function of the map editor working, and after the patch for cave provinces of course.
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December 3rd, 2006, 01:34 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: map with dungeons
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December 3rd, 2006, 02:36 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
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it\'s a long story
In fact I haven't made this map for Dominions, this map has a very long story. It was the map of a diplo/role artisanal pbem game on the World of Greyhawk I've organized about 10 years ago, including provinces for areas like the temple of elemental evil, the drow underworld etc... (I've for sure ftaghned a lot with the size, just imagine that it was the board of a non automated game, with a printed version where I moved the units each weak following the orders of about 40 players -I've stopped after a year, realizing I couldn't continue and do anything else of my life in the same time-).
Anyway, having this map on a disk since my first PC, it would have been criminal not to adapt it for dominions, so I've started to add sea provinces (the first version had just naval roads) and to "white pixelise" it for dom2. Then I've realised that the game was scandalously limited to 500 provinces, I've waited 3 more years, and finally I'm finishing the adaptation for dom3.
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December 3rd, 2006, 05:39 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
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Re: it\'s a long story
Oh my...
That is AWESOME.
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