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				February 13th, 2007, 02:39 AM
			
			
			
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				 The Mod List (updated 24th feb) 
 -yoink- 
                 Last edited by Sombre; September 28th, 2008 at 08:02 AM..
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 11:11 AM
			
			
			
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 Major General |  | 
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				 Re: The Mod List 
  You are missing, among others:Haida Gwaii
 Trade Confederation
 the various Crusade mods
 Hoburgs
 Machaka, EA (spider cult)
 
 This post should probably get a sticky if it is kept complete.
 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 12:26 PM
			
			
			
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				 Re: The Mod List 
 I know I'm missing lots, I'll get them all up bit by bit. If you know that one works with 3.06 that's certainly useful to know. I'll edit a few more in now. 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 03:25 PM
			
			
			
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 Major |  | 
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				 Re: The Mod List 
 Marignon Reborn works with 3.06. 
Hoburg Alliance SE is found here, also works with 3.06. Hoburg Alliance SE .
				__________________Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 06:52 PM
			
			
			
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			|  | Major General |  | 
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				 Re: The Mod List 
 Haida Gwaii is 3.6 compatible and actually uses some of the new modding commands from that patch    Also, it is being balanced towards vanilla.
				__________________BLAH BLAH BLAH BLAH NEXT TURN.
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 07:56 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: The Mod List 
 Has Haida Gwaii been released, I didn't see the mod as downloadable in the original thread ?
 Or is it still in beta, only available on request ?
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 13th, 2007, 09:15 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: The Mod List 
 Just doing nation mods or others?
 I'm liking worthy heroes (1.06? Adds 2 or 3 heroes per race) and Alexanders Healing gods (Dom2 but works fine in 3.06, gives all gods recup).  I also like the scales mod from the conceptual balance mod - although while I know a lot like it, not exactly my cup of tea.
 
 Not sure on authors, everything but the healing gods was from this forum.
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				February 27th, 2007, 12:23 PM
			
			
			
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				 Re: The Mod List 
 Lots of little bits added and updated. I'll try to play every mod on the list as time goes by, give a short opinion on each of them. 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				March 11th, 2007, 03:28 PM
			
			
			
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 Sergeant |  | 
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				 Re: The Mod List 
 Mytheology update:version 1.52
 Description "Seventeen new Pretenders and two new Blood spells including six brand new deities and eleven Pretenders formally available only as Summons.  There are a few Super Combatants and some very powerful magic-users.  The new Pretenders include: Desire (New - Middle Man), Fallen Archangel (Marignon Middle and Late), Grim Reaper (New: Ermor, All Ages), Heliophagus (Abysia Late), King of Banefires (Yomi Early), King of Deeper Earth (Argatha Early), Lord of the Plague Wind (Machaka Middle), Monkey King (New - Kailasa Early, Bandar Log Middle, Patala Late), Morpheus (New - Arcocephale Late), Pantokrator (New - All), Queen of the Sea (Oceania Early), Queen of Thunder (Caelum Early), Shah of Djinn and Ifreet (custom graphic - Marignon Middle), Tarrasque (New - Maverni Early), Teratos Rex (New - C'Tis Early), Treelord (custom graphic - Pangea Early), Vastness (Ryleh Middle)"
 Final: Getting There
 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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				March 13th, 2007, 01:07 AM
			
			
			
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 Corporal |  | 
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				 Re: The Mod List 
 For the record, I found updating the Mod Index (before I went overseas) to be quite a chore and would *love* it if others would continue the work - a group effort for group benefit =). 
			
			
			
			
			
			
			
            
			
			
				
			
			
			
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