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June 9th, 2001, 08:37 AM
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Colonel
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20 suggestions for SE IV
I made a list of currently 20 suggestions for SE IV. Most of them have been posted on this forum already and e-mailed to MM. Unfortunately I did not get any confirmation of MM, that they received it. So if anyone (Richard, Beta-testers) who has a direct approach to MM and finds these suggestions reasonable, could forward them, I would be very grateful.
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June 9th, 2001, 10:40 AM
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Shrapnel Fanatic
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Re: 20 suggestions for SE IV
Good idea putting them into a read-me. Makes it easier to view without all the BS.
I like what you have. Please mail to MM.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 9th, 2001, 11:03 AM
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Colonel
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Re: 20 suggestions for SE IV
Thank you Atrocities for your positive comment. As said, I already mailed it to MM (in several divided mails), but I am not sure that they received/read it. That's the reason I posted it here: I hope that someone with more direct contact to MM will pick it up and bring it to their attention.
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June 10th, 2001, 08:01 AM
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First Lieutenant
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Re: 20 suggestions for SE IV
Yeah, Q, I'm with Atro on this.
You got a good collection of ideas, by all means send them to Aaron 
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June 11th, 2001, 01:28 AM
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Private
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Re: 20 suggestions for SE IV
Something I'd like to see is a "quit combat" button. If a player has destroyed everything that the enemy can throw at him. but chooses not to completely eliminate the enemy it would be nice to be able to bypass having to click through the remaining combat turns. Sometimes I have a spare fleet not accompanied by a troop ship. I'll use the fleet to knock down enemy planetary defenses, but I'll leave the planet intact because it will be worth more when I take it. It's tedious to click on "End Turn" twenty times.
I also wonder if there is anything that can be done to teach the AI to have enough common sense to avoid black holes.
Otherwise the list is quite good.
[This message has been edited by Dr Strangelove (edited 11 June 2001).]
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June 11th, 2001, 01:38 AM
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Shrapnel Fanatic
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Re: 20 suggestions for SE IV
I really like #20, but you need to add "units" to that list. Currently, things like shield regeneration and boarding parties do not work on fighters.
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