.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2007, 03:22 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default FQM Beta 5 Posted

Announcing the posting of FQM 5.00 Beta 5, for SE5.

download link (878 kb)

Note that the mod now contains Credits and License files.

Beta 5 version history:
1. Added - New StarGlow.bmp texture with solar flare effects, courtesy of Captain Kwok.
2. Added - New PlanetGlow.bmp texture for better atmospheric effects on planets, courtesy of Captain Kwok.
3. Added - Green stars. Texture coloring courtesy of Captain Kwok.
4. Changed - Reduced the size of atmosphere glow for large and huge planets.
5. Added - Large Ringed planets have a Tiny atmosphere glow. Huge Ringed planets have a Small atmosphere glow.
6. Note - The solar system named planets (eg: Mercury, Earth) do not have glows. They do not appear to be used in-game (no references exist in StellarObjectTypes.txt).

Please note that this is a work in progress. There are bound to be quirks, which you should report. All suggestions for improvement are welcome!

It seems that SE5 still indexes data by file position, rather than name. As such, this version will tend to break savegames created with beta 4.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2  
Old February 28th, 2007, 12:06 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: FQM Beta 5 Posted

I see you just used the two-toned atmosphere glow for all planets?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old February 28th, 2007, 02:39 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: FQM Beta 5 Posted

Yes.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old February 28th, 2007, 03:06 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: FQM Beta 5 Posted

There were other choices? Curious as to what they are.
Reply With Quote
  #5  
Old February 28th, 2007, 03:15 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: FQM Beta 5 Posted

Quote:
Santiago said:There were other choices? Curious as to what they are.
Nothing major. There was an alternate glow for gas giants that didn't have the thin bright glow near the surface.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #6  
Old February 28th, 2007, 03:22 PM
Santiago's Avatar

Santiago Santiago is offline
Sergeant
 
Join Date: Jun 2006
Posts: 238
Thanks: 0
Thanked 0 Times in 0 Posts
Santiago is on a distinguished road
Default Re: FQM Beta 5 Posted

Thanks for the Info- Just getting ready to look at it now.
Reply With Quote
  #7  
Old February 28th, 2007, 03:14 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: FQM Beta 5 Posted

There are a few typos in the Quadrant type description with "nebualaes". I'm glad you lined up the values in bitmap...effects but what's with the decimals without leading zeroes and the incorrect number of digits (ie .5 instead of 0.50 etc)!?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #8  
Old February 28th, 2007, 04:20 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: FQM Beta 5 Posted

Captain Kwok said:
"...what's with the decimals without leading zeroes and the incorrect number of digits (ie .5 instead of 0.50 etc)!?"


I could understand the spaces for readability issues, but padding 0s? Who cares?

"There are a few typos in the Quadrant type description with "nebualaes"."

That appears to be inherited from the stock typo in the Ancient quadrant description.

Santiago said:
"some are almost a mismatch. I guess this is the nature of planets and atmospheres."


MM screwed the pooch and did not follow any sort of consistent color guide for mapping planet textures to atmospheres. There are Methane planets that are blue and practically indistinguishable from O2 planets, for example.

"What about other atmosphere types- Is it a lot of changes to add?"

Not really difficult. It just requires having sets of textures to use for each type...
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #9  
Old February 28th, 2007, 04:31 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: FQM Beta 5 Posted

Sorry if I prefer to have my decimal points lined up!

---

One of the problems with the planet glows is that they are drawn behind the planet which gives them that 2d flat look. Anyway I think I could do a better job on the planet glows.

A slightly larger 3d sphere around the planet with a lightly coloured almost transparent texture would look the best but not quite possible in SE:V.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.