Re: Disabling AI in PBEM games?
Java, Jubala, any that have had trouble with this feature.
I have been doing some testing to try and determine how bad it actually does with the "No changes" option selected.
In my testing it will redesign my ships, and fill the construction queues. I have also seen it build a colony ship and give it orders to colonize a planet.
I have not yet seen it send any communications to another race or respond to any, or give orders to any non-colony ship. I simply may not have run enough turns to where the AI logic gets to the point of exploring or attacking. It may simply be in a defensive state as of yet.
Also it does not put any items in the research queue.
Does this match with your results? Have you seen it do things that I have not mentioned here? Declare war, attack others, etc.
I am trying to gather some information so I can send a complaint to Aaron, but I want to have a complete picture of the problem.
Geo
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