quote:
remain the whole game never attack and eventually be wiped out by winner of game
I always have allied victory enabled, since it just seems stupid to me to have to attack your 150-year partner to win...
And I've played a race like that. In one game, I went max negative on almost every trait so I could get
all of the racial traits. Since my race was inept at everything, I just traded ships for tech and colonies.
The most popular design was the E-110 model Cruiser, which had 5 Bio-crystal armor Is, one harmonic shield generator, and a pair of medium tech antiproton beams.
These ships are nearly impossible to kill - you need shard cannons or nullspace to even hurt them

Also, the design requires Organic, Crystalline, and Temporal tech together!
If I was playing with humans, then I could sell my ships for cash, and actually get my money's worth.
I would also offer to build tech facilities on planets for a price; how much would you pay for a temporal shipyard, temporal cloning vats, crystalline shield boost and maintenance reduction, Psychic training facilities, all the shrines, and a healing crystal facility all on the same planet?
If I had the points to spare for no maintenance, I could offer long-term ship storage, or a shipping/towing service.
You could pay me something like 25% of the cost of the ship, and I'll move it anywhere you want (no matter how long it takes, saving you money on maintenance.
With humans, your trade opportunities are endless.
[This message has been edited by suicide_junkie (edited 18 June 2001).]