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June 18th, 2001, 07:40 PM
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Corporal
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Location: Seattle, WA USA
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Technology from captured facilities
I'd like to resurface the request to get technology from captured facilities. It makes a lot of sense to me and would make capturing worlds have more value and genocide less. This is especially true against human opponents who don't surrender to the person that is whupping them rather they surrender to an ally.
An alternative, if getting technology from facilities is too much, would be to reduce the cost of researching the technology. Surely, having a working example along with population that can work it would make figuring out the technology easier. Maybe having a facility that depends on a tech coult halve the cost of researching that tech.
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June 18th, 2001, 09:00 PM
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Private
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Join Date: May 2001
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Re: Technology from captured facilities
Maybe have and "analyze facility" button which works just like the analyze button in the scrap/refit menu. It would allow you to gain technology from captured facilities but, just like ships, you'd have to rip them appart in order to find out how they work. I think being able to gain tech from captured facilities makes sense, but might introduce balance issues (planets really aren't THAT hard to capture, and getting a populated planet AND new techs might be a bit too much of a windfall). Maybe allow for tech to be gained from capturing planets but increase percentage of the population who comes out to fight the invaders during ground battles, so that the effort/reward thing stays balanced.
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June 18th, 2001, 09:05 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: Technology from captured facilities
Planets are supposed to be valuable. It makes perfect sense that the conquerer should recieve new techs considering that the population wouldn't have time to destroy all examples of working technology. If anything there should be more tech rewards for capturing a planet.
This could make for some new facilities.
Planetary destruct - just like the self destruct device on ships
Suicide facility - kills all of the population (maybe put it under the Religious trait).
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
[This message has been edited by Spoo (edited 18 June 2001).]
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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June 18th, 2001, 09:36 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Technology from captured facilities
quote: Planetary destruct - just like the self destruct device on ships.
Or just like on earth today. Add in that it vastly reduces the planet's value and conditions, and your planet becomes a desolate wasteland for many years.
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June 19th, 2001, 12:45 AM
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First Lieutenant
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Re: Technology from captured facilities
quote: Or just like on earth today.
Oh dear. I didn't know we had one of those...
------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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June 19th, 2001, 02:05 AM
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Corporal
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Join Date: Mar 2001
Location: Sweden
Posts: 139
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Re: Technology from captured facilities
quote: Originally posted by Spoo:
Oh dear. I didn't know we had one of those...
Assume you have a 67 tons of squirrel
__________________
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-Philter
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