|
|
|
|
May 8th, 2007, 04:58 PM
|
Corporal
|
|
Join Date: Feb 2007
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
MA Ulm vs Elephants
Playing in a mp game as Ulm, I've made contact with all three elephant producing nations now, so I looking for some hints on handling the pachyderms.
|
May 8th, 2007, 05:32 PM
|
BANNED USER
|
|
Join Date: Nov 2006
Location: Chicago, IL, USA
Posts: 372
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: MA Ulm vs Elephants
run.
more seriously,
-lots and lots of archers scripted to fire largest.
-Spells that hurt single targets badly, mind burn, frozen heart etc.
-dont waste money on elite troops since they will just get trampled anyway.
-flanking and killing leaders is always good
-spells that hurt moral are GREAT
-if you have acess to large troops like Trogs, buy/summon them.
|
May 8th, 2007, 05:35 PM
|
|
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: MA Ulm vs Elephants
Break their morale and the Elephants become your weapon . Archers seem to do an excellent job as Cor suggested.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|
May 8th, 2007, 05:37 PM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: MA Ulm vs Elephants
Magma bolt and blade wind are going to probably be your best bets for your smiths. General evocation spells.
Ideally you'll pull an F2 smith random or a pretender with fire magic so you can cast flaming arrows (on indies, not your arbalests). Research this over evo if you can pull it off. You'll need conj 3 for power summoning regardless.
Dropping a few Curse of stones will help as well in a big battle, but it won't help much til your troops start getting trampled to death, and you want to keep them away with ranged attacks if at all possible.
It's not a pretty matchup for Ulm though. Good luck.
|
May 8th, 2007, 07:22 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: MA Ulm vs Elephants
F2 smith won't work in 3.08 since Fire Arrows has been raised to F4. You'll need to forge a skull of fire or a flame helmet with your pretender or an F1D1 shaman.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|
May 8th, 2007, 08:29 PM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: MA Ulm vs Elephants
Yes it will Max. Phoenix Power to F3 and then an extra gem to bump your level to 4 since it only takes 1 to cast. I referenced needing conjuration 3 in my post. (You need it for blade wind even if you go the evocation route, which is a large upgrade over magma bolts)
|
May 8th, 2007, 09:05 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: MA Ulm vs Elephants
Good point about the extra gem.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|
May 9th, 2007, 06:47 PM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: MA Ulm vs Elephants
Arbalests with orders to Fire at Large Monsters. Avoid directly engaging with heavily armored troops.
|
May 9th, 2007, 07:06 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: MA Ulm vs Elephants
Although in a last ditch effort(and with good timing) some flail troops can finish off the elephants.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|